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EatMe - Jay Le Tempo
Renoise 3.2? Wow
@schrumpfi wrote:
The melody goes like Reenoise… C64 Arp style. Somehow happy.
Posts: 1
Participants: 1
Electricdrumbelltribe, by Dry Eyes
@Dry_Eyes wrote:
Back after a brief hiatus…check out my newest, which is a 13 minute song inspired by 90s computer music (and sometimes using 90s samples!)
Posts: 1
Participants: 1
Gleize Events - Funkeys - Remix & edit 2 by EatMe
@EatMe wrote:
Two songs!
Gleize Events - Funkeys - edit 2 by EatMe
Gleize Events - Funkeys - remix by EatMe
After user Prosper Proper added his version to the Renoise forum I decided to take this song for remixing. The edit 2 was made later from the MIDI file included in the remix competition.
The remix competition can be found at http://facebook.com/gleize.events
Posts: 1
Participants: 1
Neat online waveform generator
@Neuro_No_Neuro wrote:
Wanting to formulate some FM waveforms by myself, and have a greater visual input and instant audio changes, I found this here: https://bgc.github.io/waveformgenerator/#/
Yeah, I know we have a bunch of waveform generators in Renoise, I found 'em all. This one just provides a bunch of ideas and provides instant, visual feedback on what is going on. Outputs single cycle waveforms and you can drag 'n drop 'em into Renoise. Quick and easy.
I wanted that Taco Bell FM piano sound. Made it in like 10 seconds. Nice!
Posts: 1
Participants: 1
Duplicate VST plugins loaded on macOS Mojave
@LegendaryTaunt wrote:
Description:
When I click on a VST plug-in to load, Renoise sometimes will load two instances of the plugin instead of one.
Currently this happens with FabFilter, Soundtoys, IK Multimedia, Airwindows, and Toneboosters plugins. Once the plugins have been loaded and I delete one, If I click to load it again, only a single instance is loaded this time.
So far this is only with VST plugins since that’s what I use. Don’t know if this is true with AU plugins.
Steps to reproduce look like this:
- Launch Renoise
- Load a anyVST plugin
Expected results:
Only one plugin instance to load.
Actual results:
Two of the same instance of the plugin loads. i.e. FilterFreak then FilterFreak(1)
Posts: 1
Participants: 1
FX Plugin problem
@justinf wrote:
Sorry if this has been posted before.
I’m having an issue where 3rd party fx plugins are only being trigger for the length of the sample. so as soon as the sample finishes playing the reverb/delay etc is not triggered. it’s rendered delays and reverbs useless.
i can add silence to the end of the sample and can then hear the delay effect, but shouldn’t have to do this. the native fx work fine. Anyone else experienced this? hopefully it’s something simple i’m overlooking? it’s
happened with 3.1 and 3.2.
Cheers
Posts: 3
Participants: 2
Renoise doesn't start - blue screen
@Evda wrote:
Hello, fellow renoise users.
I just decided to pick up making using with renoise again, but, it doesn’t seem to work. I install renoise (licensed version), i try to start it and i get a blue screen that says:
"KMODE_EXEPTION_NOT_HANDLED" "What went wrong: clipsp.sys"Then the pc reboots.
Seems strange, everything else seems to work fine on my pc, vst’s etc. I already tried re-installing the focusrite drivers, but that didn’t fix it.
My PC:
Intel core I5 4570
8GB Ram
MSI H81M-E34 (motherboard)
Scarlett focusrite 2i4
Anyone got any idea’s?
Posts: 2
Participants: 2
Soft By Panos Kostagiannis
12 Digitakt Beats I Recorded Today
@KnownUn wrote:
Great Friday Y’all! Back to the basics, beatmaking & looping, enjoy these small pieces!
Beat 01
Beat 02
Beat 03
Beat 04
Beat 05
Beat 06
Beat 07
Beat 08
Beat 09
Beat 10
Beat 11
Beat 12
More coming soon!
I love the Digitakt!
Peace!
Posts: 1
Participants: 1
Just some weird randomness from the Digitakt!
(BUG) with "custom_dialog"? & [Windows Down] keyboard command
@Raul wrote:
W10 x64 & R3.2.0 x64 & windows tool
I really didn’t know what title to put in this error…
I describe the steps directly:
- Create a simple tool window. Use renoise.app():show_custom_dialog()
- Create a shortcut to invoke the tool. Use: renoise.tool():add_menu_entry(). As:
renoise.tool():add_menu_entry {
name = “Main Menu:Tools:Name_Tool”, – Pi
invoke = function() main_dialog_tool() end
} - Open the window tool from the menu shortcut (Main Menu:Tools:Name_Tool).
- Press [WINDOWS DOWN] keyboard command. Then the tool acquires this minimized look:
- Reopen the window tool from the menu shortcut (Main Menu:Tools:Name_Tool).
- Then a strange error appears about custom_dialog:
std::logic_error: ‘custom_dialog: expected a valid, visible content view.’
Is there any way to avoid this error? That is, prevent the meu shortcut from doing anything!
It seems an internal custom_dialog error related to the use of the Windows window.
I can’t find a way to detect this state to avoid it. The function responsible for opening the window is defined in main_dialog_tool(), using renoise.app():show_custom_dialog()
Any idea how to avoid this, or should it be resolved within the API?
Posts: 1
Participants: 1
Behold! My first renoise tutorial!
Music visualizer for YouTube
@Fabrice wrote:
I see a lot of musics posted on YouTube with some kind of photo/effects/titles (with sometime good or bad results).
But I am searching for a simple one, with not too much effects. Does anyone could recommend somes softwares or web app, free or not?
(except iMovie wich is not bad, but do not make music visualisation)
Posts: 2
Participants: 2
Nice Beat By PanosK Posted 2 minutes ago
[Bug] Renoise 3.2 - Small Spectrogram rendering issue
@toimp wrote:
Small Bug: I’m using Renoise with 125% scaling on Windows 10. When you move the divider between Spectogram and the Tracker, then the Spectogram rendering gets distorted:
Posts: 1
Participants: 1
Unison effect in renoise?
@Kooshan wrote:
There is a Unison effect in Reason which duplicates the incoming audio 4,8 or 16 times , then detune and pan each one of them . Obviously we don’t have such effect in Renoise but can I replicate that?
I know i could duplicate the sample and detune ,pan each one , but how could i do this by using the effects? Unfortunatly we don’t have any pitchshifter in renoise , so is there any native way to do this?
I would like to have a doofer or a patch to save and load that to any sample of my choice .
Posts: 1
Participants: 1
What can Renoise do that Ableton can't?
@podf wrote:
Let me preface by stating that I’m geniunely fascinated by music production software, and that I by no means prefer this over that or whatever. I’ve used them all, and I guess I’ll continue to for a long while.
That being said (out of pure curiosity); what is in your opinion something that Renoise can do (or does very well) that Ableton can’t?
Cheers!
Posts: 1
Participants: 1
Free collection of Amen break processed through vintage gear
@podf wrote:
I stumbled over this one yesterday when trying to find nice resources for jungle breaks.
Used gear: Akai S1100, Akai MPC1000, Roland VP-9000, Yamaha SU700, AU 176, Colours Audio VG1, DBX 160, Neve 2254, Roland RE-150, Sound Skulptor, TG Limiter, DIY Tube Saturator.
My hope is to find more packs like this, with classic breaks processed through the old school samplers - so I don’t have to go get them myself (even though I’d very much like too I bet there’s some serious $$$ drainage involved, and my SO won’t be very happy about it I reckon!)
Anyone else got stuff like this? Please share!
Posts: 1
Participants: 1
Previewing slices in the Sampler!
@podf wrote:
Hello, people!
I’ve been producing music for a while but haven’t used a tracker since I started out about 20 years ago (in MadTracker). Fun times, but anyway - I’ve been looking up how to chop breaks in Renoise in hope of learning breakcore/jungle production techniques, and it didn’t take long before I saw something I wasn’t able to follow along with…
Specifically, the awesome Bizzy B (in this video) is teaching how to chop a break, and while doing that he seems to be able to use his MIDI or computer keyboard to preview slices in the Sampler while staying in the main window of the Sampler where all the slices are visible - for example at 3:30 in the video. When I try to do that, the window changes to show just the slice I’m previewing, and I can’t seem to get that nice overview where I can both edit the start point at the slice and play it at the same time.
Any idea what I might do wrong?
Cheers!
Posts: 3
Participants: 2