Feed aggregator
Menu problem in fullscreen macos
Stitch (Piano Glitch)
3.2 - Popout Pattern Grid
@U4iC wrote:
My 3rd monitor is asking me to drop in the pattern grid full screen… since ux is greatly improved. feeling left out and all… just needed to share =)
Very impressed with everything.
Posts: 1
Participants: 1
Some small Linux installer and icon issues and comments about the new pattern font
@keybreak wrote:
@taktik
Allow me some constructive criticism…
I’ve tested only Linux x64 version, so don’t know if others are affected (but assume that yes).
It would be really cool to see bugfix release soon
P.S. Note that i’ve checked all 667 icons and absolute most of other ones not mentioned here are 100% perfectly done, my criticism comes only from deepest love & personal connection for Renoise and it’s design
P.P.S. Also there’s places where i write Too thin weight? mainly for 1.5x size - that’s i’m not 100% sure, it’s hard to judge outside of context for different displays, but worth to note.
Small things-
Show comments after loading - still doesn’t work, please fix it!
-
Installer script has mime associations only for songs, unlike Windows which have all those new types like instruments, presets, FX chains etc
-
Installer script links 48x48 icon. which is pretty small for modern DEs, especially on 4k (i think now Linux can safely use either 256x256+ or even svg)
-
Readme.txt have no history anymore
I think that was handy to have offline sometimes.
Call me old-school!
SampleEd_XReverse@4x.bmp
1x 4x Upscaled & pixelatedKeyAlt_Apple@1.5x.bmp
KeyCommand_Apple@1.5x.bmp
KeyZones_VelToVol@4x.bmp
1x 4x V, EMixer_ShowVol@1.5x.bmp
Mixer_ShowVol@4x.bmp
Transport_ViewVolumeColumn@1.5x.bmp
Transport_ViewVolumeColumn@4x.bmp
ViewMapped@4x.bmp
1x 4x MTransport_ViewPanColumn@1.5x.bmp
Transport_ViewPanColumn@4x.bmp
TrackIsOff@1.5x.bmp
Transport_NoteColumnOff@1.5x
MiddleFrame_SampleEffects@1.5x.bmp
1x 1.5x 4x F / Too thin weight?Transport_PatternFX@1.5x.bmp
1x 1.5x 4x F / Too thin weight?SampleEd_SampleFX@4x.bmp
1x 4x SMixer_ShowMute@4x.bmp
1x 4x MBrowser_RenoiseDeviceChainFile@4x.bmp
1x 4x x sizeTransport_NoteColumnPlay@1.5x.bmp
1x 1.5x 4x L, A / Too thin weight? Different Show detailsBrowser_RenoiseSongFile@4x.bmp
1x 4x Aesthetics is very differentMixer_PrePostIcon@1.5x.bmp
Mixer_PrePostIcon@4x.bmp
Browser_RootDir@4x.bmp
1x 4x Arrow head is differentBrowser_ShowDirectories@4x.bmp
1x 4x Perspective is different 1x is way betterNode_Expanded@4x.bmp
1x 4x Triangle proportions are differentNode_Collapsed@4x.bmp
1x 1.5x 4x Triangle proportions are differentTransport_Sync@4x.bmp
1x 4x Rhombus, not circle!Prehear@4x.bmp
Browser_AudioFile@4x.bmp
Browser_PrehearOn@4x.bmp
Clear@4x.bmp
1x 4x Cut angles little more?LowerFrame_Automation@4x.bmp
4x ! This connection is a little off Aliased icons Show detailsTransport_LoopBlock@1.5x.bmp
1.5x 4x Visibly jagged edge of arrowKeyAlt_Apple@4x.bmp
4x Visibly jagged edge of sloping lineDialog_Alert.bmp
1x Visibly jagged edge of both circle and !Logo@4x.png
Aliased Renoise logo, and slightly different from original Logo.png (for example no mirror on bottom)
-
Just wanted to point that spacing has much more breathing room than 3.1 (In fact as you can see H-Spacing = 1 / V-Spacing = 2 now almost equal to H-Spacing = 0 / V-Spacing = 1), which is fine (i imagine it’s good to 4k+ screens, and you still can dial it back)
-
Personally i really dig bold font at 3.1, it drives my mojo, again i imagine probably lighter font was deliberately picked for 4k+ screens, but i would love to get an ability to choose bold variant like on 3.1.
(H-Spacing = 1 / V-Spacing = 2) Renoise 3.2
(H-Spacing = 1 / V-Spacing = 2) Renoise 3.2
(H-Spacing = 0 / V-Spacing = 1)
Posts: 1
Participants: 1
Vacuum - Ambient breakbeat
Send device questions
@cantti wrote:
Hello!
I have been working in the Renoise for quite some time, but I have two questions:
- is it possible to change default send device settings to keep source? So that it works like send knobs in other daws or mixer?
- Why when I turn off the group, I don’t hear the sources, but I hear them in the send channels? Can this be changed so that when you turn off the group, the send to the channels stops?
Thanks
Posts: 1
Participants: 1
Transform Multiply feature from EMU-X3. How to do something like that in Renoise?
@dspasic wrote:
Anyone familiar with EMU x3 feature transform multiply?
i don’t even know how that resembles to the sample.
I know that if i copy to clipboard some part of sample, i can “do it” on the other sample, or whole that sample, and it does do something with freqs, but i don’t know what exactly
Is this possible maybe in renoise? or anyone could elaborate? thanks
Posts: 1
Participants: 1
XRNS file size limit / bottleneck question
@Denim wrote:
Hi, I use more and more hardware synths, drum machines and mic recordings etc in my projects these days, and my XRNSes often land on typically 300-400 mb. And I’m just curious - exactly what determines how large an xrns can be? Is it basically just my own system (ram, cpu, drive space) or does Renoise have its own bottleneck in this scenario? Using Win7 64-bits (NTFS), maybe even Windows has its limitations?
Would be interesting to know, especially before I start planning any really huge projects (like a live performance or a 80 min epic ambient journey or something )
Posts: 1
Participants: 1
Recording vst output
@tw1psy wrote:
Hi, Is there way a straight way to record vst output as audio in renoise? I know that I can open the vst in another daw in rewire mode and record it as audio there but i wonder if there’s a cpu friendlier way to do it in renoise.
p.s; I’m doing this cause I find the 255 steps for note delay insufficient for registering the timings correctly and I don’t wanna make make lpb high as it would make the pattern roll too fast and I don’t like it.
Posts: 1
Participants: 1
Soundemote Prettyscope in Renoise
@Neuro_No_Neuro wrote:
I don’t promote too much in the way of VST/AU plugins around here, as I’m pretty much a Renoise ONLY within Renoise kinda guy. BUT!
It’s an audio visualizer that does a Lissajous-styled audio visualization. Plug it in, press play. It’ll pump to your music right away. It’s more than that, though. It can be automated via envelope. So, you can rotate your visual patterns (gotta edit the XML file - go talk to them about it), or have the lines and dots expand and contract. I use the LFOs as S&H style randomizers. So, it’s picking up and pumping with the transients, while giving you a generative visualization that’s really pretty to look at and can be as colorful or minimalist as you design it to be. Love it!
I used the song I posted here the other day, “Wavy” and updated the visuals to work with it via Prettyscope. Much better visuals.
I get a crash here and there, but it might be because I’m modulating the living hell out of it with LFOs. I’m able to save whatever I’ve done. You’ll have to edit the XML file a bit to automate some parameters via LFO, and you’re gonna have to read the manual a bit and watch the video on the webpage. Join the Discord server if you need more info.
Posts: 1
Participants: 1
Ho do I undo in the sample editor
@sleepingtiger wrote:
I’ve been using Renoise rewired into Pro Tools and I’m finding the routing cumbersome so I’m checking out Redux with Plogue Bidule to streamline things. Great so far except for a huge showstopper. I can’t for the life of me figure out how to undo in the sample editor. The Undo box is ticked but control Z does nothing and I can’t find anything on the interface of another command in the prefs. I feel so dumb! Can someone help? Thanks!
Posts: 1
Participants: 1
A little warning guys! Reaktors Photone as AU will
@KnownUn wrote:
Hi! Fatal error many many times, almost lost a beat. Reason was Reaktors Au version of Photone. I’m on the latest Renoise and the latest Reaktor. Got my first fatal error ever and I’ve been on Renoise for YEARs.
Is that an AU thing?
On a side note, and some positivity, if you love Absynth 5 you will love Photone in Reaktor.
Posts: 1
Participants: 1
Generative music in Renoise 3.2
@derfundig wrote:
Been having fun in renoise land again, much thanks to 3.2. Also finally sat down to play with phrases and probabilities (yXX).
Its just a few simple phrases that contains patterns with probabilities, and then a layer of probabilities on the main pattern to create “infinite” variations.
Here`s the file in case anyone is interested.
redhoot_3.2_generative_phrase_.xrns (757.4 KB)
Posts: 1
Participants: 1
Native Instruments is restructured and will focus on software maintenance
@Raul wrote:
Who does not know NI? Well, September seems like a very important month for this great company.
As I read in a recent article, NI is going to lay off 100 workers, most of whom form the hardware development block and are going to focus on unifying their products and especially on software maintenance in order to “listen to their users” . It seems that they were launching products but then their control software was a bit “abandoned”, ignoring the problems or requests reported by users…
This is somewhat curious and shocking news at the same time. Nobody wants companies that are dedicated to the development of musical products to have serious problems, either because sales do not work as they should, or because the decisions that come from above are not, at times, right.
They seem to want to centralize all their software to be interconnected with the Internet. Maybe so they can have better control over their users and their opinions, suggestions, reports, and probably control piracy more.
Well, you know how these things work. Official statements can make up what really happened. Because the dismissal of a large part of the workforce is something serious. It is not a decision that is taken lightly. It is usually forced for some important reason.
Do you know anything about this subject? Here is a link from a website where real workers of the company give their opinion. Comments are not wasted:
https://www.glassdoor.co.uk/Reviews/Native-Instruments-Reviews-E33496.htm
It really seems that the problem has not been economic, but rather a thoughtful decision of restructuring, to unify all its products more. Other companies are already on the hunt for some engineers who are going to be free now.
I don’t know if all this is 100% true. So take this thread delicately. I use NI software. I hope the company is doing well.
Posts: 2
Participants: 2
Curve of decay affects attack amount
@gentleclockdivider wrote:
Explained into detail into this thread , it 's sad to see the problem is still present
The envelope and it's quirks Help, Support & Bugs
I spend ages recreating a sound in the insstrument editor and I just wasn’t able to do it .
The sound was fairly simple ,a fast filter attack of about 7ms from minimum to max and a fast decay from max to almost zero …about 10 ms .
The filter attack/decay of the original sound defined the overall character , aware of the fact that every filter has a different scaling / character , I did’t expect renoise filters to sound the same , but I assumed that the envelope would at least be able to achiev…
In the provided example there are two identical instruments , the only difference is that instrument nr .2 has a slope in the decay , this slope prevents the attack stage from going to full range ( controlling filter freq) .
The visual envelope shows the attack peak being lowered when adjusting the decay slope , and that is exactly what happens .
Taktik could you please do something about this , or at least explain why this occurs
I know this can be remedied with adding an operator afterwards but this is just too cumbersome
curve.xrns (6.0 KB)
Posts: 1
Participants: 1
Plugin chooser pane broken? (3.2)
@thalamus wrote:
Seems very small.
Clicking on the open icon doesnt seem to do anything. I have to type the name of the VSTi to find it and load.
Anyone getting this?
Posts: 1
Participants: 1
Neuro... No Neuro - Wavy
@Neuro_No_Neuro wrote:
As always, all sounds, effects, and mixing are done within the native Renoise environment. I even figured out how to make a near-perfect Max/MSP style audio glitcher for non-rhythmic clicks, pops, buzzes, etc., all wrapped up in a doofer. Renoise allows for a great combination of sequenced music and generative effects.
Wavy:
Posts: 1
Participants: 1
The 1:2 or 1:3 function of the Digitakt!?
@KnownUn wrote:
Does anyone know if Renoise has that Digitakt 1:2 or 1:3 function, that the triggering happens every second or third time!?
Thanks in advance!
Posts: 1
Participants: 1
Can i automate fx chain in sampler?
@stoiximan wrote:
I have an fx chain in the sampler and want to automate it .Is it possible or a workaround?I want to automate the volume of them.
Posts: 3
Participants: 3
How to add a background to renoise?
@Minty wrote:
I am wondering if there is a way to add a background picture to the Renoise daw as seen in this video:
It is not exactly necessary, but I think it would improve my workflow a bit and get me more excited to make things. Is there a way to add animations to it as well such as gifs? I’ve been searching for the past hour and I havent seen anyone else do this besides in this video.
I really want a cool skin for this daw but changing the colors is just too boring for me. I want an image ahah. Please help if you can thank you!
Posts: 2
Participants: 1