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View modes for spectrum/scope and DSP chains
@delt wrote:
Hello again, sorry for starting a new topic for this, but i thought it would be less confusion since… well, it’s a different topic
This idea is for view modes. What would really be awesome for the spectrum/scope area is an extra view mode with two big oscilloscopes side by side.
Another would be regarding the DSP effects chain which is always confined to the bottom of the screen. It would be very useful to have a view mode where all effects of the selected track are stacked one on top of the other, taking up the entire screen. This would mean a lot less scrolling horizontally along the bottom strip where the effects are, and would allow to see many more at once. For bonus points, doofers could maybe have a collapse (same line) vs. expand (effects in it also stacked vertically, maybe indented at the left to show which are part of the doofer) …? just an idea
Posts: 1
Participants: 1
A few midi/routing enhancements
@delt wrote:
Hello everyone, it’s been a while since i posted here! Just posting my suggestion for enhancements to midi in Renoise. Hopefully this will be added to List of feature suggestions for Renoise
First one is more for hosting plugins for live performance rather than tracking or sequencing, but here goes… it would be really nice if the same instrument could receive on more than one midi channel, for example if i have several keyboards, sounds or whatever, each on its own midi channel, but i want the same pad layered on all of them. Currently i have to duplicate my pad instrument for each channel i need, and then it’s a pita to change selections on all of them, or delete and re-duplicate etc.
The second is more for tracking, i’ve mentioned it before i believe - it would be nice if the same notes in the pattern editor could trigger more than one instrument at once, instead of having to duplicate the track and change instruments. The advantages of this are pretty obvious =) I think you can probably use some weird midi-mapping trickery to achieve this, but anyway… plus you’d still be stuck in certain situations for ex. when a track changes between different instruments, and so on.
Off the top of my head that’s it for now, aside from the other feature requests i mentioned before, like toggle sharp/flat view mode, relative tempo changes with ZTxx, and the ability to map “,” and “.” to commands instead of C and D notes (they’re duplicates of Q and W anyway) and put back the ability to have the same sample in different zones of an instrument like before.
Posts: 1
Participants: 1
TIP: To view a post in 'raw' text format
@Ledger wrote:
If you want to see a post in text format with all the markup tags exposed
- Click the ‘Share a Link To This Post’ Button
- strip out the t/topic title part of the link and replace with raw
ttps://forum.renoise.com/t/tip-to-view-a-post-in-raw-text-format/56527?u=ledger
ttps://forum.renoise.com/raw/56527?u=ledger
Example, this post in raw text:
https://forum.renoise.com/raw/56527?u=ledger
Posts: 1
Participants: 1
Attachments Missing
@The_Bard_sRc wrote:
I was trying to follow an old thread yesterday to try and figure out how to do something (Waveform Crossfading in this case) and couldn’t figure out what I was missing trying to understand it. I ended up looking at a cached copy of the thread to see if something changed, and found out that it used to have attachments before the forum change and they’re not there anymore. Are old attachments on this and other threads going to be restored eventually, or are they just gone?
Posts: 1
Participants: 1
Is there a way to retrigger sample at correct seek point after using OFF?
@zooterman wrote:
For instance, to do some quick volume chops on a sample, is it possible?
thx
Posts: 1
Participants: 1
Editing multiple notes at once
@zooterman wrote:
Hi
I’m trying to do the most simplest edit on more than one note - lower multiple notes’ volumes at once.
How can one edit more than one note at once in Renoise phrase editor?
-Thx.
Posts: 1
Participants: 1
Hunz - Live streaming the making of an album in Renoise
@hunz wrote:
Hello,
It’s been awhile since I’ve even posted in these forums OwO. 10 years ago I did the RPM Challenge which yielded the song “Soon, Soon” that was included in every download of renoise (thank you devs!)
If anyone is interested in how I write music from scratch and what is involved - I’m live streaming every day for the month of Feb doing the RPM Challenge for 2019. Drop in and say hello and ask questions!
Thank you everyone!
Posts: 4
Participants: 2
Horizontal event lines
@Kaao wrote:
Couldn´t you basically flip the track editor, so to get more of a “pianoroll”/analog sequencer editor?
00 01 02 03 04 05 06 07 08 C C C C A - - - - # 0 1 0 1 0 +automation rows.Would look cooler…
The old arpeggio could be converted into chords, with one filter. Filterboxes are popular for this!
Peace.
Posts: 1
Participants: 1
Some new 5/4 untz untz
@Denim wrote:
A new techno track I recently finished is premiered here in the latest edition of the norwegian LYD podcast, at around 1:00:08 (just click the link to jump there). Good show, check it out
Made with Renoise + some hardware. Pretty happy with it, and always both fun and a bit challenging to make those 5/4 bars work well in techno. Guess it’s a bitch to beatmix, so might have to add in some straight intro beats there, we’ll see…
Posts: 1
Participants: 1
Defaulting the automation to "Linear" instead of "Points"
@jugger wrote:
Whenever recording automation using Instr. MIDI Control, it creates points which I then have to manually change to linear for each recorded lane.
Is there any way to default the automation to be always linear or curve?
Posts: 1
Participants: 1
Change Username
@Rhythmersion wrote:
Hi Mods,
If possible please can you change my username to Matt Brosk.
Thanks.
Posts: 1
Participants: 1
High CPU usage in Redux - Bug
@Entropy wrote:
There is an issue in Redux that really annoys me, and it is that over a period of time Redux will increase the amount of CPU it consumes. I use Bitwig studio, and if this turns out not to be a Redux bug, but in fact some sort of a Bitwig bug, then I will take this up with the Bitwig devs, but it only happens on Redux, so I assume it is Redux that is the issue.
- Add Redux as instrument.
- Load some sample into Waveform (I used noise).
- Assign some macros to some parameters (I used volume, pan, and Digital Filter cutoff).
- Close the Redux GUI.
- Modulate the Redux macros from within Bitwig (I used some manual automation and some LFO).
- Add a clip in Bitwig that plays a Redux note.
- Loop it (in Bitwig).
- Play (in Bitwig).
Redux will start off fine, playing nicely, but go and have a cup of coffee. Seriously, it may take up to 20 minutes, but over that time the amount of CPU Redux consumes will sloooooowly creep up, until finally Redux will be using 100% of a core and will click, pop and distort like no tomorrow. However! Here’s the kicker: Once you’ve got it to click and pop like no tomorrow, the CPU will immediately return to normal (low, maybe 5%) as soon as you open the Redux GUI. Go ahead, press the GUI button when you get it to click and pop.
I’ve uploaded my project file that contains the automated Redux instance. It’s all done for you, just open the project and hit play. It’ll loop away, and all you have to do is wait.
https://filebin.net/pi48su87b23h7i7s
Posts: 1
Participants: 1
GMKit - Nano (samples in separate tracks not showing in Mixer)
@rainydayshirts wrote:
Description:
When using the “GMKit - Nano” XRNI that comes with Renoise, samples triggered in separate tracks (Kick in one track, snare in another track, etc) do not appear to show up in the Mixer. I am curious as to why this is.
Steps to Reproduce:
- Open Renoise
- Load the “GMKit - Nano” XRNI into an instrument slot
- Set Phrases from “Prg” to “Off”
- Input a note to trigger a sample in one track (i.e. Kick - C3 in Track 1 on line 00)
- Input a note to trigger a sample in another track (i.e. Snare - E3 in Track 2 on line 08)
- Switch to the Mixer
Expected Results:
The Mixer meter for each track containing notes triggering samples will change.
Actual Results
The Mixer meters show nothing.
Extras:
See attached XRNS for a test case.groove.xrns (2.3 MB)
Posts: 1
Participants: 1
Strymon BigSky Max4Live device
@midierror wrote:
Hi,
This is probably the wrong place to be putting this… but anyway, I’ve made a BigSky editor in Max4Live:
Maybe someone here has one and…uses…ableton??
midierror
Posts: 1
Participants: 1
Sample-rate & bit depth noobisms
@Jonas wrote:
For years I’ve been using 44100hz setting in the preferences audio tab in Renoise and life is good, however there are questions,.
This setting is just the playback resolution right? It doesn’t affect the quality when exporting a song render?
For example, if you’ve set 44100hz for the playback engine, and have used solely 48000hz 24 bit samples in the song and export the song to a sample rate of 48000 hz in the ‘render to disk dialog’, the render will sound identical to if I had set the playback engine to 48000 Hz and rendered to 48000?
Also, is there a benefit of rendering to a higher sample & bitrate setting in the ‘render to disk’ dialog window, even if you’ve only used 16 bit 44100 samples in the project?
I guess I’m looking for an upgrade in soundquality, the cpu limitations aren’t there anymore to have to work in 44100, I’m just not sure what settings would make sense using different rates in the same song.
I probably should a/b this myself lol.
How do you guys work with samples of different bit depth & sample rate in the same project, playback resolution vs render to disk settings?
Posts: 1
Participants: 1
First occurence of instrument - how to do? SOLVED
@ffx wrote:
Hi,
I am sure I already asked this and then forgot it:
Is there a way or tool to get the first occurence of a selected instrument, so it jumps to that pattern and maybe even to the track?
Posts: 2
Participants: 1
TIP: Simple RegEx for searching multiple terms in a line, in Notepad++
@Ledger wrote:
I`m not too familiar with Regular Expressions but I found a simple one that helps searching through the scripting docs using Notepad++
You can search for multiple words in a line by using .* between multiple search terms
In the screenshot we have search string: pattern.*automation.*clear which finds the line
renoise.song().patterns[].tracks[].automation[]:clear()
Just make sure ‘Regular expression’ is checked on the bottom left
//////////////////////////////////////////////////////
Use Return and Shift + Return (or same with F3) to jump forward and back through results
EDIT: Shift also works with Find Next button
Posts: 1
Participants: 1
Populating automation on sequence deletion w/ autom. following opt
@ffx wrote:
Hi there,
let’s say you are automating a gain device on a track for a fadein of that track. Later you want to delete all parts/sequence prior to this fadein, and including the fadein part. And you have automation following enabled.
After deletion, your track now will be quiet, caused by a silencing gainer device without automation.
Wouldn’t it be more logical to populate the automation values like it would have been before seq- deletion exactly at the point after the selection? So the gainer device was left at 0dB instead after deletion?
If often find this kind of annoying, if you delete bigger parts in a song, automation can be messed up a bit. And this could be fixed.
Posts: 1
Participants: 1
Can`t undo an accidental post delete
@Ledger wrote:
Nevermind I found the undo button just click the [three dots] again to find it
Posts: 2
Participants: 1
"~Find Tool Updates..." work? | Update versions
@Raul wrote:
It seems that the latest modification of the renoise.com website regarding the tools has affected the operation of the “~ Find Tool Updates” tool.
@Taktik, can you fix this? Or are you waiting to update the web of www.renoise.com?
…
On the other hand, would it be possible to change the way of showing the versions in the web tools section?
I do not know if I’m doing something wrong, but it seems that it is only possible to upload a single version of the tool for each version of Renoise. Does this work like this? Renoise is updated very few times. But the tools can have many updates…
Posts: 2
Participants: 2