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Screwing around
I am just playing around with renoise here Rumdaddeln mit Renoise - YouTube
1 post - 1 participant
Transient controller, how?
Hi,
I’m trying to do transient control on breaks using only renoise internal devices.
My goal is to get the same effect as the free “couture” vst. The usual effect I try to achieve is reducing the “drum sustain” to get the drums sound more punchy and less compressed. This is usually in a chain after bit reducing or/and distortion. Basically a de-compressor.
I tried to use the compressor device with a slow attack time, but the result is really not there…
Did anyone try to go this route and got some tips ?
Thanks
1 post - 1 participant
My new electro project: Brainwash Machine
During lockdown the last years I had an awakening that made want to try to make some dancy stuff. The style developed as I wrote the songs, maybe I can call it “electro funk”? 100% made with Renoise, but I recorded the guitar in Ableton Live.
https://www.youtube.com/embed/ckLLKxO4Bqw
https://www.youtube.com/embed/I3All3RsZxQ
2 posts - 2 participants
Renoise bad Amiga Mod Playback compatibility!?!
Hi!
I had to realize in many cases, that the Renoise Amiga Mod compatibility is not very good.
For Instance…
Space debris.mod
joyride.mod
serial killer.mod
serial-killer(eps2).mod
and much other…
2 questions to this.
-
Why is the Amiga Mod Playback compatibility from Renoise so bad.
-
Are there plans to fix/improve this in the future, or are this abadoned functions?
happy tracking
3 posts - 3 participants
"Render sample DSP chain" not working anymore
This seems broken on the newest renoise version.
I have a sample with a sample fx chain associated to it. when i click the “SFX” button, the effects are not rendered, nothing changed.
I’m on Linux
1 post - 1 participant
Linux ALSA "default" device: distortion
It’s hugely welcome to now be able to use ALSA “default” device.
But in practice I’m getting distorted playback. It doesn’t seem to be linked to the hardware, realtime priority or any other factors.
My default device is ALSA dmix (not PulseAudio) fixed at 48000Hz and period_size 64.
Playback seems slower and is constantly distorted (not momentary glitches)
- Other applications play back fine on the same device
- Changing “Periods/Buffer” in Renoise changes the nature of the sound but ultimate doesn’t help. Feels like if I could increase it to 32 or 64 maybe it could sound correct, but these are huge buffers.
- Other apps using the same device successfully, including realtime use at 4x periods. Still sound ok even when Renoise is using the device.
- Getting these same results with an actual hardware device, or with snd-aloop
- Tried various “In device” settings in Renoise, with some intermittent effect (see case below)
So it seems to suggest this might be the way Renoise is using the ALSA API.
Snippet of .asoundrc:
playback.pcm { type dmix ipc_key 3187 # direct_memory_access on slave { rate 48000 channels 2 format S24_LE buffer_size 8192 period_size 64 pcm { type hw card "Local" device 0 subdevice 3 } } }Threads seem to be prioritised:
PID TID CLS RTPRIO NI PRI PSR %CPU STAT WCHAN COMMAND ... 6101 6101 TS - 0 19 2 20.1 SLl+ futex_wait_que renoise 6101 6110 TS - 0 19 3 0.0 SLl+ do_epoll_wait renoise 6101 6111 TS - 0 19 1 0.0 SLl+ futex_wait_que renoise 6101 6112 TS - 0 19 2 0.0 SLl+ do_epoll_wait renoise 6101 6119 RR 95 - 135 1 6.0 SLl+ futex_wait_que renoise 6101 6120 RR 95 - 135 2 5.1 SLl+ futex_wait_que renoise 6101 6121 RR 95 - 135 3 5.9 SLl+ futex_wait_que renoise 6101 6209 RR 95 - 135 0 14.2 SLl+ do_sys_poll renoiseUsing the default device, distorted:
Renoise LOG> ALSA: Stopping ALSA playback... Renoise LOG> ALSA: Opening ALSA Playback Device 'default (System Default Device)'... Renoise LOG> ALSA: Open ALSA Output Device OK Renoise LOG> ALSA: Max channels is 10000 for Playback... Renoise LOG> ALSA: Device seems to use a virtual channel setup. Limiting max channels to 2 for Playback... Renoise LOG> ALSA: Using 2 channels (2 requested) for Playback... Renoise LOG> ALSA: Using access format RW_INTERLEAVED (requested RW_INTERLEAVED) for Playback... Renoise LOG> ALSA: Using sample format S32_LE for Playback... Renoise LOG> ALSA: Using samplerate 48000 (requested 48000) for Playback... Renoise LOG> ALSA: Using period time 64 (requested 64) for Playback... Renoise LOG> ALSA: Using 4 num periods (requested 4) for Playback... Renoise LOG> ALSA: Using buffer size 256 (requested 256)... Renoise LOG> ALSA: Setup Buffers... Renoise LOG> ALSA: Configuring the Player... Renoise LOG> ALSA: Preparing and starting devices... Renoise LOG> ALSA: Creating the poll thread... Renoise LOG> ALSA: Successfully created an ALSA RT thread Renoise LOG> ALSA: Up and running...For comparison, asking Renoise to select the hardware device plays fine with the same buffer settings:
Renoise LOG> ALSA: Stopping ALSA playback... Renoise LOG> ALSA: Opening ALSA Playback Device 'hw:Layla3G,0 (Layla3G)'... Renoise LOG> ALSA: Open ALSA Output Device OK Renoise LOG> ALSA: Max channels is 8 for Playback... Renoise LOG> ALSA: Force stereo I/O for Playback... Renoise LOG> ALSA: Using 2 channels (2 requested) for Playback... Renoise LOG> ALSA: Using access format RW_INTERLEAVED (requested RW_INTERLEAVED) for Playback... Renoise LOG> ALSA: Using sample format S32_LE for Playback... Renoise LOG> ALSA: Using samplerate 48000 (requested 48000) for Playback... Renoise LOG> ALSA: Using period time 64 (requested 64) for Playback... Renoise LOG> ALSA: Using 4 num periods (requested 4) for Playback... Renoise LOG> ALSA: Using buffer size 256 (requested 256)... Renoise LOG> ALSA: Setup Buffers... Renoise LOG> ALSA: Configuring the Player... Renoise LOG> ALSA: Preparing and starting devices... Renoise LOG> ALSA: Creating the poll thread... Renoise LOG> ALSA: Successfully created an ALSA RT thread Renoise LOG> ALSA: Up and running...Selecting a StreamCam as “In device” may intermittently create acceptable (but not stable) playback. I wouldn’t expect this to work because of the differing clocks, and it’s still terrible but at least has some stable playback:
Renoise LOG> ALSA: Stopping ALSA playback... Renoise LOG> ALSA: Opening ALSA Playback Device 'default (System Default Device)'... Renoise LOG> ALSA: Open ALSA Output Device OK Renoise LOG> ALSA: Max channels is 10000 for Playback... Renoise LOG> ALSA: Force stereo I/O for Playback... Renoise LOG> ALSA: Using 2 channels (2 requested) for Playback... Renoise LOG> ALSA: Using access format RW_INTERLEAVED (requested RW_INTERLEAVED) for Playback... Renoise LOG> ALSA: Using sample format S32_LE for Playback... Renoise LOG> ALSA: Using samplerate 48000 (requested 48000) for Playback... Renoise LOG> ALSA: Using period time 64 (requested 64) for Playback... Renoise LOG> ALSA: Using 4 num periods (requested 4) for Playback... Renoise LOG> ALSA: Using buffer size 256 (requested 256)... Renoise LOG> ALSA: Opening ALSA Capture Device 'hw:StreamCam,0 (USB Audio)'... Renoise LOG> ALSA: Open ALSA Capture Device OK Renoise LOG> ALSA: Max channels is 2 for Capture... Renoise LOG> ALSA: Force stereo I/O for Capture... Renoise LOG> ALSA: Using 2 channels (2 requested) for Capture... Renoise LOG> ALSA: Using access format RW_INTERLEAVED (requested RW_INTERLEAVED) for Capture... Renoise LOG> ALSA: Failed to set format S32_LE for Capture: Invalid argument... Renoise LOG> ALSA: Failed to set format S24_3LE for Capture: Invalid argument... Renoise LOG> ALSA: Using sample format S16_LE for Capture... Renoise LOG> ALSA: Using samplerate 48000 (requested 48000) for Capture... Renoise LOG> ALSA: Using period time 64 (requested 64) for Capture... Renoise LOG> ALSA: Using 4 num periods (requested 4) for Capture... Renoise LOG> ALSA: Setup Buffers... Renoise LOG> ALSA: Configuring the Player... Renoise LOG> ALSA: Preparing and starting devices... Renoise LOG> ALSA: FAILED to link playback and capture device (Function not implemented)! Renoise LOG> ALSA: Creating the poll thread... Renoise LOG> ALSA: Successfully created an ALSA RT thread Renoise LOG> ALSA: Up and running...1 post - 1 participant
Another Renoise-Only Stereo Spreader
Searching for a more adjustable version of Logic’s “Spreader” effect, I have found that I can create a send-effect for Renoise that is pretty close to Logic’s, without it sounding quite as shimmery, and I can use the sends to avoid having the entire mix processed by it.
Of course, I am also aware that one could simply export the entire Renoise mix via separate tracks to Logic and process each track with the Spreader effect separately, but I’m not in the mood to do so.
So, here’s a nice Doofer that has both the Delay-based Haas effect, paired with the Stereo Expander to provide just a little extra sheen.
Ultra-Stereo.xrdp (5.8 KB)
1 post - 1 participant
Igorski Homecorrupter on Linux
Hi,
I’m curious if any Linux users out there have had any luck building Igorski’s VST plugins on Linux. I’m not a C/C++/CMake dev, and I’ve tried to follow the instructions on his GitHub page to no avail.
1 post - 1 participant
Murky jungle from the subconscious
This is essentially an attempt to recreate a track I dreamed while slipping in and out of sleep. Yes, I know- that is probably weird and doesn’t make for the clearest structure, but nothing I do seems to have that
1 post - 1 participant
Snappy GUI improvement?
Just a detail, but I think the GUI would feel snappier and more modern if actions were applied on_click instead of on_release. I don’t see any new software using “the old scheme” nowadays (?). I think it makes quite a subtly big difference in user experience. Maybe dialogue buttons (ok, cancel, save) could still use on_release, just for comfort.
Looking around at various software, I only find that url:s often still use on_release, as if the user should have the chance of changing his mind when clicking something.
EDIT:
Actually, in some software it’s a mess without any logic. Maybe actions that “changes data” could be on_release…? But for things like different views, tabs, transport, on_click feels better imo.
2 posts - 2 participants
Renoise crash after choosing 'new song '
Loading two instances of tranzistow synth (get it here )
http://www.hrastprogrammer.com/hrastwerk/tranzistow.htm
Renoise crashes when choosing 'new song ’
Didn’t happen with previous versions
1 post - 1 participant
Io.read() workaround?
Hello friends, I see that its not possible to use io.read in Renoise. Any way to make it possible?
Regards.
1 post - 1 participant
Instrument Loading Question
Hi Guys. Loveeeee Renoise!!
One gripe, however, is how long it takes to load in an instrument. (xrni). I am on a M1 MAX and loading instruments is painfully slow.
For example, Kontakt drum kit with 16 velocity layers, takes 2 seconds to load on my machine. But after I sample it into renoise, only 8 layers and smaller file size, now it takes 16 seconds to load!!! A 1gb+ piano in Sampletank, when resampled, now takes 18 seconds to load.
What’s extra bizarre is that they SAVE super fast!!! like virtually instantly. I just can’t get my head around it.
Is this the norm for everyone or just me? I wonder if Dev can speed this up in future versions. If it’s due to compression I would happily disable compression to speed up the sample loading time - as workflow is king and waiting for samples really messes with the creative flow. It also makes loading renoise projects back in veryyyy slow.
Cheers!
1 post - 1 participant
(New user) Issues with the plug-ins OB-XD and PG-8X
Hello everyone,
Apologies I am very new to Renoise (previously a Logic Pro X user), and today I have managed to load in my plug-ins and vsts. However, there are only two that I am having issues with in Renoise, and annoyingly they happen to be some of my most used synths.
First the PG-8X is opening and i can load sound banks into it, but it is not producing any sound for some reason and I have no idea why this is the case.
And secondly the OB-XD plug-in for some reason does not show the preset selector that is meant to appear at the top of it.
On the same IMAC I have checked both of these in Logic Pro X and they are working fine there, but like i say it is just these two plugins that I am experiencing issues with in Renoise. Does anyone know of any possible solutions for these issues ?
Appreciate the help
1 post - 1 participant
Logic Pro "Spreader" - can this be done as dramatically in Renoise?
So, I purchased Logic as an additional DAW for mastering - loving it. It has an effect known as “Spreader”, and this is what I’ve been trying to accomplish with the Stereo effect in Renoise. Can’t seem to figure that out.
Is this possible, and how? Watch this video here to actually hear what I’m talking about:
https://www.youtube.com/embed/8jGk4NSNW9s
I’m trying to get this sound, and not getting it. Please, if it is possible, explain the how-to in a step-by-step process? I’d love to get this part of the mix done in Renoise, before I begin applying the mastering chain in Logic.
The reason why?
If I apply this in Logic, everything gets the treatment - yeah, I can remove the frequencies in the low-end, etc. Logic’s plugin is easy. But every sound then gets the Spreader applied to it, as it’s a master mix. I’d like to do this in Renoise and get it out of the way, so I can simply boost the mix without applying the Spreader effect in Logic at all.
Keep in mind, this Spreader effect is STRONG - I haven’t figured out if this is even possible in Renoise.
1 post - 1 participant
Redux : build a phrase collection, or import midi files?
Hi,
I’d like to build a collection of drum patterns.
I could use .mid files, because it is easy to find or buy midi drum patters, but the problem is that when I use Redux without phrases, it seems that note sample is stopped as soon as I release the note. Is there a way to play entire sample with midi notes just like in phrase editor? (where a “shot” is not stopped before it has to be.)
Other possibility that would prefer, is only make use of phrases. But can you tell me where I could find (free or paid, whatever) resources to download an organized set of phrases for drum and percussions?
Thank you
1 post - 1 participant
Unable to open project file; nonstop memory usage rise
Hello,
I’m trying to open a project file but the application never seems to finish loading it. When I try leaving it to load for a few minutes, my computer BSODs (with the error showing something memory-related).
What I noticed:
- Renoise’s memory usage never stopped increasing. Could be a non-sufficient memory issue?
- It only happened to this project file.
Project File:
https://drive.google.com/file/d/143wcBowqX6rhzGM4N-Zn43LKPKnaRhgb/view?usp=sharing
1 post - 1 participant
Keith McMillen K-Board - failed MME drivers at Renoise start-up
Anyone else experience the same problem? Un-plugging -re-plugging in the USB cable does the trick, but there must be a setting somewhere to get rid of the error message everytime.
1 post - 1 participant
Nevermind - not a bug
My sustain pedal was not working
but it turned out I had “Controllers” off in the MIDI preferences tab
1 post - 1 participant
Linux: External editor of VST don't show up with DSSI-VST (no GUI)
Hi,
I am having problems with External editor of VST plugins. Audio works, but instead of plugin’s GUI I only see renoise’s editor:
(using Arch linux 64 bit, Renoise 3.4.1)
When I execute vsthost “Synth1 VST.dll”, the GUI shows up normally:
Log says “plugin has a GUI”; the same message when I run vsthost and Renoise:
Renoise LOG> DSSI: Trying to instantiate /usr/lib/dssi/dssi-vst.so:Synth1VST.dll…
Renoise LOG> DSSI: Found plug 'Synth1VST.dll’…
DSSIVSTPlugin::instantiate(Synth1VST.dll)
DSSIVSTPluginInstance::DSSIVSTPluginInstance(Synth1VST.dll)
Returning file identifiers: zbUO4NIpRHNzemyUTgwpoYdD
DSSI_PATH not set, defaulting to /home/mig/.dssi:/usr/local/lib/dssi:/usr/lib/dssi:/usr/lib32/dssi
RemoteVSTClient: executing /usr/lib32/dssi/dssi-vst/dssi-vst-server Synth1VST.dll,zbUO4NIpRHNzemyUTgwpoYdD
DSSI VST plugin server v0.986
Copyright (c) 2004-2010 Chris Cannam
Loading “Synth1 VST.dll”…
VST_PATH not set, defaulting to /home/mig/vst:/usr/local/lib/vst:/usr/lib/vst
dssi-vst-server[1]: not found in /home/mig/vst/Synth1 VST.dll
dssi-vst-server[1]: not found in vst/Synth1 VST.dll
dssi-vst-server[1]: found in /usr/local/lib/vst/Synth1 VST.dll
done
Testing VST compatibility…
dssi-vst-server[1]: VST entrypoint “VSTPluginMain” found
0108:fixme:ver:GetCurrentPackageId (0032F8C4 00000000): stub
dssi-vst-server[1]: plugin instantiated
dssi-vst-server[1]: plugin is a VST
dssi-vst-server[1]: plugin has a GUI
dssi-vst-server[1]: plugin supports processReplacing
dssi-vst-server[1]: opening plugin
dssi-vst-server[1]: plugin is VST 2.0 or newer
dssi-vst-server[1]: plugin is a synth
dssi-vst-server[1]: plugin name is “Synth1 VSTi”
dssi-vst-server[1]: vendor string is “Daichi”
Initialising Windows subsystem…
dssi-vst-server[1]: registered Windows application class “dssi_vst”
dssi-vst-server[1]: created main window
done
dssi-vst-server[1]: created audio thread
cannot create dummy timer window
DSSIVSTPluginInstance(0xd12a1e0): setting OK true
DSSIVSTPluginInstance::DSSIVSTPluginInstance(Synth1VST.dll) construction complete
dssi-vst-server[1]: set sample rate to 48000
Renoise LOG> DSSI: Instantiate OK
client sized shm to 2048
dssi-vst-server[1]: set buffer size to 256
sized shm to 2048, 0 inputs and 2 outputs
Thank you for help,
Jan
2 posts - 2 participants