Renoise Forum
Modulation Question
Hey,
I just bought Redux and I have a question about how the modulation works. Let say you want to put some attack on a low pass filter. Normally you would dial in the cutoff frequency and the resonance. Then you would dial in the envelope/adsr, and then you would increanse the amount of modulation either into the positive or into the negative. However, in redux I’m missing the modulation amount. Here you have input, but that seems to be your frequency control. Can anybody tell me if I’m missing something?
Thankyou!
1 post - 1 participant
Daily hip-hop instrumental
Hi guys, i’ve decided not to spam the topic I would like to hear your music made with Renoise or other Daws so i’ve decided to create separate post for instrumentals that i upload on a daily basis, started few days ago.
I hope that you will enjoy them.
Cheers!
3 posts - 1 participant
Creating a *usable* Karplus-Strong effect within stock Renoise?
Sorry if this is in the wrong place. I figured this was too complex/specific a topic to put into the “beginner help” section, so I thought I’d put it here instead.
I like strings. I’d been using Famitracker for years, so when I first got Renoise about a month ago, I was really excited to use its extensive DAW features to more closely mimic the timbre of real-life instruments.
Recently I learned of the Karplus-Strong algorithm [https://en.wikipedia.org/wiki/Karplus–Strong_string_synthesis], which wikipedia describes as “using an inverted, scaled control system for very small time values in a filtered delay line to create playable notes”. Essentially, from what I understand, you apply a filtered delay to a tiny section of noise, and the timbre of a real string instrument is closely emulated.
Unfortunately, Renoise’s delay effect control isn’t granular enough for this to work. Each MS of delay accounts for several semitones, so if you stick a key tracker on it, it seems to almost work, but not very accurately. It’s almost usable. Is there any way to achieve this properly in the stock program? Am I missing something major here?
As you might be able to tell, the idea of “physical modeling” synthesis is still pretty new and alien to me. If anyone has any valuable resources, advice, tutorials, it would be much appreciated. The idea of using Renoise’s stock effects to achieve this kind of stuff seems pretty exciting to me.
2 posts - 2 participants
RXY Command retriggering?
I am slightly confused by the RXY Command.
since the X Command is for lowering or increasing the volume, I thought it woul be possible to create rolling upwards or downward retriggers, so every retrigger is getting lower or higher in volume, it kinda reads like that’s the purpose of the effect, but when I only put 1 RXY command next to a note, it stops after hitting the next line and if I put multiple RXY underneath each other it just creates a stutter.
I guess it’s just not meant for that kind of effect or am I doing something wrong?
By setting LBP to 1 I actually can get the RXY to sound like I sorta would expect, since the Repeats are ringing out longer due to staying on one line for longer but impossible to write a track like that
Would be cool if it was possible to extend the Retrigger Command effect over multiple lines
1 post - 1 participant
Volume Controls and Sends in the Track Scopes
I’d like to see simply rotary volume controls and sends amount in the Track scopes, turning them a bit more into a mixer. Already used for muting, so why not add a bit of more control
1 post - 1 participant
Samples with different envelopes on Redux
Hi:
I am starting to take a look to Redux and I have a question (probably is very simple to do but I did not find how to):
I am adding two samples and I want to apply a different volume (or filter or pitch) envelop to each sample when they are played simultaneously.
Can I do that? Thanks!
3 posts - 2 participants
Instruments page?
Pitch quantizing LFOs?
New to the forum, long time Renoise user.
I have an LFO’s random oscillator controlling the “note” on a ringmod. I also have a keytracker controlling the LFO reset, so every time I hit a key, I get a random note. This in combination with the Y command has been a lot of fun.
I wonder if anyone knows a way to quantize these note values I’m getting from the LFO’s random oscillator in the same way you would with an Intellijel Scales or similar synth module?
Right now I’m solving this problem by using an autotune after the ring modulator, which actually sounds pretty cool in its own way, but isn’t my ideal solution.
1 post - 1 participant
Billie Eilish - everything i wanted (fsb Remix)
Bootleg remix - Billie Eilish - everything i wanted
Extracted vocal stems -only- and everything else is sampled and manipulated in Renoise.
Comments and feedback appreciated!
Pre-Master.
Best with headphones.
1 post - 1 participant
Milkdrop visuals, EatMe's music page. Rightclick, long push, fullscreen. Click, tap, changes preset
I have implemented Milkdrop visuals on my music page.
I have used the Butterchurn.js Milkdrop visualisation capabilities
and extended my website with it.
Fullscreen functionality on right-click of the visualisation or
when you push longer on he visualisation on mobile phones.
Next preset when you tap on mobile or click on computer.
It also responds to any song played on my webpage.
1 post - 1 participant
Disabling all global commands (tempo, tick count etc) in a track
I was wondering, is there a way to do this without deleting the track?
A friend and i are working on a cover of an old rock song from the 1970’s, i’m doing the drums and synths in Renoise. We recorded our tracks (guitar, vocals, bass) against the original recording, but the tempo fluctuates by 2 or 3 bpm over the course of the song, probably because the band was using analog metronomes that weren’t so accurate. So instead of redoing all our takes, i added a track in my renoise module with ZTxx commands which adjust the tempo to match the original song.
What i’m wondering is, what if i wanted to completely disable this tempo fluctuation, but without scrapping it or keeping a bunch of backup xrns files, kind of like “commenting out” the track? Global commands are still executed even if the track is muted. Changing this would certainly break compatibility with existing rns/xrns modules, and adding an extra flag per track would be confusing and probably not the best way to do it. Maybe a “do global commands on muted tracks” flag in each song/module’s properties…?
1 post - 1 participant
How to enable Audio Recording of the Stereo Mix Sum on Windows and MacOS and Linux
On Windows 10:
Windows+R (run command): Control (enter) to open Classic Control Panel.
Choose Sound
Choose the 2nd tab, Recording Devices
Enable the Stereo Mix or Sum
not found? right-click in the list, mark “Show Disabled Devices” and “Show Hidden Devices”
still not found? download the latest Realtek codec at
https://www.realtek.com/en/component/zoo/advanced-search/499?Itemid=276
https://www.realtek.com/en/downloads
or download a High Definition Audio Codec for your soundcard. See the bottom of this post on how to find the vendor and the subsys to find the correct drivers.
On MacOS:
Finder, choose Go > Utilities. Open the Audio MIDI Setup.
Control-click the device (Built-In Output),
or select the device to be used, (Built-In Output)
and click the Action menu gear icon at the bottom of the sidebar.
Choose “use this device for sound input”.
Read more: https://support.apple.com/guide/audio-midi-setup/welcome/mac
If you want to connect multiple sound cards to one input, read https://support.apple.com/en-us/HT202000
On Linux via PulseAudio:
add PulseAudio Volume Control (pavucontrol) to your system. This is usually available in the distribution’s repository.
Ensure that PulseAudio is running.
Open PulseAudio Volume Control and choose the “Recording” tab.
In the "Capture from " dropdown, select the “Monitor” option of the playback device to record.
Then you can select the ALSA / pulse recording input in Renoise.
On Linux via JACK:
Jack may be started using QjackCtl or from the command-line.
Any Jack-compatible applications that are running will have their ports available in Device Toolbar (or rescan the devices).
Applications that do not directly support Jack may also be used with Jack on a system that uses PulseAudio (such as Ubuntu and Debian based distributions) by installing “pulseaudio-module-jack”. This provides the modules “Jack Source” and “Jack Sink” that allow PulseAudio to use Jack.
On Linux via ALSA:
Use alsamixer, type alsamixer in a terminal window. If a Mix device is shown as a capture device, set this as the active device to enable recording sounds that are playing on the computer.
Have fun!
sources: Realtek driver downloads, MacOs guide, Audacity Linux recording tutorial
on Windows, how to find the sound card Vendor and Subsys:
use Windows+R (run command): Control (enter) to open Classic Control Panel.
open Device Manager.
open the branch of Sound, Video and Game controllers.
right-click your sound device (could be High Definition Audio Device) and click Properties.
go to the Details tab.
find the value of “Hardware ID”
search google for the VEN_??? and SUBSYS_??? listed, ? are numbers, to find out.
1 post - 1 participant
Keiss - Urban Utopia EP
Hi there!
Just released Urban Utopia EP. All work is done using Renoise and Elektrone Digitone, MAM MB33 is used for external synths.
1 post - 1 participant
[BUG] renoise.song().selection_in_pattern not work initially
It seems that the selection does not appear in the pattern editor despite defining the entire table in selection_in_pattern, if the user does not make a first selection with the mouse pointer first (or some selection keyboard command).
So the table may exist but the selection in the pattern editor is missing.
Steps to reproduce it:-
Create a tool with an X function that correctly defines the entire table:
renoise.song().selection_in_pattern = { a=b, c=d, bla bla = bla } -
Create a button to execute that function.
-
Create a new song (File/New Song). In the new song the table selection_in_pattern is “nil”. Do not touch anything in the pattern editor with the mouse!
-
Execute the X function.
Function X will define the table (the table exist), but Renoise will not be able to display the selection in the pattern editor.
The problem is that first it will be necessary for the user to make a selection with the mouse pointer (or some selection keyboard command) and that is not desirable. The selection should appear from the beginning.
1 post - 1 participant
Roland Cloud and Renoise
Do any of the Roland cloud VST instruments work with Renoise? I tried some supposed fixes that were supposed to make it work but I can’t get it to run inside of renoise, which is a total shame, is it possible? If so how? Using windows 10.
1 post - 1 participant
Changing theme replace track/group colors
If you have made a song template with tracks and groups colored, these will be replaced with default colors when you switch to a new theme.
In my song template I use up to 4 groups nested.
You have to reload the song template to get the colors back, so don’t save your song template after changing theme or you’ll have overwritten your colors.
1 post - 1 participant
Feedback appreciated
Nagz - Good LP released!
Hey all!
After 23+ years of musicmaking I finished my first LP!
all made in renoise of course, even livestreamed most of the steps.
Enjoy!
1 post - 1 participant
Instrument Mods: Switch / Absolute Value / Diode / Flip-Flop / Quantizer / Lag Processors
These functions could also be useful as FX modulators.
Switch
Outputs a digital “1” when the input level is greater than “0”.
Absolute Value
This function inverts negative values presented to it and leaves positive values alone. This device outputs only positive values.
Diode
This function only allows positive values to pass and blocks negative values.
Flip-Flop
The output of this processor alternates between a digital “1” and digital “0” each time the input goes positive from zero or a negative value. If an LFO wave were input, the output would be a square wave of half the input frequency.
Quantizer
If waveform = sawtooth, then output = staircase. The value steps controls the number of steps. The value of size controls the size of the steps.
Options: Waveform, Steps, Size.
Lag Processors
Slows down rapid changes in the input signal. The output “lags” behind the input at a programmed rate.
Option: Rate
1 post - 1 participant
Sample process: Frequency discriminator
I’m not sure if the word discriminator is correct, but the function is simple.
This function merges two or more samples together in a way that frequencies common to both sounds are accentuated while uncommon frequencies are discarded.
This function is very interesting for creating new sounds, it could also be useful to have the possibility to keep the old samples in order to make different combinations.
1 post - 1 participant