Forum
Atom (Prog. House)
Evening all,
Here’s my latest creation… gone a bit more progressive than recent stuff before it.
Thanks in advance if you have a listen.
1 post - 1 participant
Forum: Stop move
Hello everybody! The song section is temporary disable so I to present my new track here. It was created in Renoise, of course.
1 post - 1 participant
Birling to Berlin (SOMA LABS COMPETITION)
Had a load of fun mangling sample in Renoise for this one
Really quality samples from their range of hardware synths and some other places. The competition details are here, would love to know what you guys make with the samples:
EDIT 13.06.2020 - one participant may add one song (until now there was no situation that one of the participants added more than 1 song, but we are starting to get more and more similar questions....
If y’all could give me a like in the FB comments that would be ace too
1 post - 1 participant
DSSI plugin window closes upon attempting to open
Hello,
Recently, I’ve encountered a problem I’ve never encountered before. When I load a DSSI plugin, it produces sounds, but its window is nowhere to be found. Upon clicking “External Editor,” absolutely nothing happens. So, I checked the Log.txt file made in “.renoise plugin server” and it contains this:
IPP: Detected CPU type: 0x21 Graphport: Initializing Freeimage... Graphport: Initialising XThreads... Graphport: Opening XDisplay ':0.0' (configured via 'DISPLAY' env)... Graphport: XDisplay was successfully opened GraphPort: Loading cursor images (libXcursor is present)... System: Application path retrieved from /proc/self/exe: '/usr/local/share/renoise-3.2.1/AudioPluginServer_x86_64' System: Running from directory '/usr/local/share/renoise-3.2.1/'... System: Using '/usr/local/share/renoise-3.2.1/' as local resource directory... GraphPort: Initializing the Font Engine... GraphPort: Enumerating system fonts... Graphport: Initializing Keyboard mappings... Graphport: Initializing XAtoms... Application: Initializing Icon Bitmaps... Server: Connected DSSI: Trying to instantiate /usr/lib/dssi/nekobee.so:nekobee... DSSI: Found plug 'nekobee'... DSSI: Instantiate OK DssiWindow: Creating a new OSC server... DssiWindow: Running the external DSSI executable... System: Executing '/usr/lib/dssi/nekobee/nekobee_gtk osc.udp://127.0.0.1:14942/dssi nekobee nekobee nekobee' DssiWindow: Closing the child DSSI executable... DssiWindow: Closing the OSC server... DssiWindow: Creating a new OSC server... DssiWindow: Running the external DSSI executable... System: Executing '/usr/lib/dssi/nekobee/nekobee_gtk osc.udp://127.0.0.1:14942/dssi nekobee nekobee nekobee' DssiWindow: Closing the child DSSI executable... DssiWindow: Closing the OSC server...What I get from this is that the plugins load, but the plugin window itself simply closes upon being beckoned. How would I go about solving this?
I’m running Renoise v3.2.1 under Debian 10 “Buster” with the kxStudio repositories installed, if needed.
Thanks in advance,
dustboxednorth
1 post - 1 participant
Midi Drum Pattern - Is it possible to record in different tracks? [Noob]
Hey, so I am wondering if it is possible to record from midi drumpad to different tracks during one recording?
For instance having Kicks in Track 1. Snares on Track 2. Hi-hat in track 3.
Or do I have to program the drums manually by copying and pasting each drum to its respective track?
I hope this does make sense. Thank for your time.
1 post - 1 participant
She is quiet but fierce, and inside burns a roaring fire
Made some headphone music and thought I’d share in case anybody might enjoy it. If you’re out there, thanks for taking the time to listen
1 post - 1 participant
Wuhan Contagion
My last track,
Instruments : samples and voice from looperman + VST : Albino 3 , Synthmaster One and Spire
Good listening !
1 post - 1 participant
Launchpad X with Renoise
Hello everyone!
I want to learn Renoise and I do have a Launchpad X I would like to use with RENOISE.
I do have Duplex installed and I tried Step Sequencer, but no response from Launchpad.
The only response was triggering notes that I mapped to tracks inside Renoise.
Is Automap influencing the script? I have no idea how to make it work.
I would appreciate any support and explanations.
Thank you!
1 post - 1 participant
Just finished another track right now
Any and all feedback is welcome, whether it be composition related, mixing, or something else is completely fine. I tried to go for more of an melodic vibe, my school doesn’t have music theory classes for students that don’t have previous knowledge. But that’s not an excuse to not try and learn, so i’ve mainly been writing stuff down and i actually printed out a pdf file of a music theory for electronic producers guide using the school’s printer before the pandemic, so i spent a lot of time reading and learning.
But never applying, so let me know what you guys think about it, i probably failed to be honest, but that’s fine, i need to actually at least make something, so that i’ll have experience and learn.
I took the alarm for Bioshock 1, and tried to make a synth out of it, it kinda sounded like the one for Da Funk, with the MS-20 filter, the one has that extra drive, at least i think that’s why it makes that sound, so i put it in the song as well. Honestly it probably wasn’t a good sound or idea, but that’s why we learn from mistakes right?
I’m probably starting to ramble now, so i’m gonna end it here, thank you for taking the time to listen, and i hope you enjoy, i look forward to discussing with you guys.
1 post - 1 participant
Refreshmen5.xrns
Hi! Here is a new track I made. Hope to hear what you guys think about it, because I don’t know much in the music production world. BTW if there is anyone of you who does mastering of Renoise tracks, I would be interested.
1 post - 1 participant
Pattern Follow isn't offsetting Latency compensation
In a recent song Renoise play two full beats before sound appears making it hard to follow the notes in the song.
Wouldn’t it make sense to have pattern follow and audio in sync?
Also I still hope that some day it will be possible to disable latency compensation when effects are bypassed especially on the mixbus.
1 post - 1 participant
Waveform Slicestop , enabled but grayed out
Thank you beforehand,
i recently bought renoise, best software ever, it works perfect.
the other day i installed scl. to xrni. tool and worked fine but now i cant desactiva the waveform slicestop, its on but grayed out, i cant click on it and CTRL+ SHIFT+ H dont work either
it may be a silly question , but i need a solution to get the tool working.
Thanks
& &&&&&
1 post - 1 participant
Anybody has a Protracker (Or other Amiga style tracker) skins to share?
I’ve been looking around the forums here and most of the skins are dead links by now
Wondering if anyone has a Protracker style skin to share
Or if you don’t feel free to share any other visually pleasing skin you might have lying around
Thanks in advance boys!
1 post - 1 participant
Native OTT-like compression
Sorry if this has been done before. I made some great parallel compression chains. These are meant to be put into sends and you use a multiband send on each bus or group track. Even values as low as -56 dB really beef up tracks without increasing any volume on the master at all. Just copy and paste and have fun! S, M and LCOMP stands for short, medium and long attack and release times.
Send 1 (SCOMP) Lows
<?xml version="1.0" encoding="UTF-8"?> <FilterDeviceContainerClipboard doc_version="0"> <DeviceContainerSlot type="TrackFilterDeviceChain"> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <Devices> <SendTrackMixerDevice type="SendTrackMixerDevice"> <CustomDeviceName>Mixer</CustomDeviceName> <IsMaximized>true</IsMaximized> <IsSelected>false</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>false</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <Panning> <Value>0.5</Value> <Visualization>Device only</Visualization> </Panning> <Volume> <Value>1.0</Value> <Visualization>Device only</Visualization> </Volume> <Surround> <Value>0.0</Value> <Visualization>Device only</Visualization> </Surround> <PostPanning> <Value>0.5</Value> <Visualization>Device only</Visualization> </PostPanning> <PostVolume> <Value>1.0</Value> <Visualization>Device only</Visualization> </PostVolume> <SmoothParameterChanges>true</SmoothParameterChanges> </SendTrackMixerDevice> <GainerDevice type="GainerDevice"> <CustomDeviceName>In</CustomDeviceName> <IsMaximized>true</IsMaximized> <IsSelected>false</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <Volume> <Value>4</Value> <Visualization>Mixer and Device</Visualization> </Volume> <Panning> <Value>0.5</Value> <Visualization>Device only</Visualization> </Panning> <LPhaseInvert>false</LPhaseInvert> <RPhaseInvert>false</RPhaseInvert> <SmoothParameterChanges>true</SmoothParameterChanges> </GainerDevice> <BusCompressorDevice type="BusCompressorDevice"> <IsMaximized>true</IsMaximized> <IsSelected>true</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <Threshold> <Value>-60</Value> <Visualization>Device only</Visualization> </Threshold> <Ratio> <Value>1.0</Value> <Visualization>Device only</Visualization> </Ratio> <Attack> <Value>0.0700035021</Value> <Visualization>Device only</Visualization> </Attack> <Release> <Value>0.2225416</Value> <Visualization>Device only</Visualization> </Release> <MakeUp> <Value>18</Value> <Visualization>Mixer and Device</Visualization> </MakeUp> <Knee> <Value>24</Value> <Visualization>Device only</Visualization> </Knee> </BusCompressorDevice> <MaximizerDevice type="MaximizerDevice"> <IsMaximized>true</IsMaximized> <IsSelected>false</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <InputGain> <Value>18</Value> <Visualization>Device only</Visualization> </InputGain> <Threshold> <Value>-24</Value> <Visualization>Device only</Visualization> </Threshold> <TransientRelease> <Value>1.0</Value> <Visualization>Device only</Visualization> </TransientRelease> <LongTermRelease> <Value>80</Value> <Visualization>Device only</Visualization> </LongTermRelease> <Ceiling> <Value>0.0</Value> <Visualization>Mixer and Device</Visualization> </Ceiling> </MaximizerDevice> </Devices> </DeviceContainerSlot> </FilterDeviceContainerClipboard>
Send 2 (MCOMP) Mids
<?xml version="1.0" encoding="UTF-8"?> <FilterDeviceContainerClipboard doc_version="0"> <DeviceContainerSlot type="TrackFilterDeviceChain"> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <Devices> <SendTrackMixerDevice type="SendTrackMixerDevice"> <CustomDeviceName>Mixer</CustomDeviceName> <IsMaximized>true</IsMaximized> <IsSelected>false</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>false</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <Panning> <Value>0.5</Value> <Visualization>Device only</Visualization> </Panning> <Volume> <Value>1.0</Value> <Visualization>Device only</Visualization> </Volume> <Surround> <Value>0.0</Value> <Visualization>Device only</Visualization> </Surround> <PostPanning> <Value>0.5</Value> <Visualization>Device only</Visualization> </PostPanning> <PostVolume> <Value>1.0</Value> <Visualization>Device only</Visualization> </PostVolume> <SmoothParameterChanges>true</SmoothParameterChanges> </SendTrackMixerDevice> <GainerDevice type="GainerDevice"> <CustomDeviceName>In</CustomDeviceName> <IsMaximized>true</IsMaximized> <IsSelected>true</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <Volume> <Value>4</Value> <Visualization>Mixer and Device</Visualization> </Volume> <Panning> <Value>0.5</Value> <Visualization>Device only</Visualization> </Panning> <LPhaseInvert>false</LPhaseInvert> <RPhaseInvert>false</RPhaseInvert> <SmoothParameterChanges>true</SmoothParameterChanges> </GainerDevice> <BusCompressorDevice type="BusCompressorDevice"> <IsMaximized>true</IsMaximized> <IsSelected>false</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <Threshold> <Value>-60</Value> <Visualization>Device only</Visualization> </Threshold> <Ratio> <Value>1.0</Value> <Visualization>Device only</Visualization> </Ratio> <Attack> <Value>0.0995037109</Value> <Visualization>Device only</Visualization> </Attack> <Release> <Value>0.315515101</Value> <Visualization>Device only</Visualization> </Release> <MakeUp> <Value>18</Value> <Visualization>Mixer and Device</Visualization> </MakeUp> <Knee> <Value>18</Value> <Visualization>Device only</Visualization> </Knee> </BusCompressorDevice> <MaximizerDevice type="MaximizerDevice"> <IsMaximized>true</IsMaximized> <IsSelected>false</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <InputGain> <Value>18</Value> <Visualization>Device only</Visualization> </InputGain> <Threshold> <Value>-24</Value> <Visualization>Device only</Visualization> </Threshold> <TransientRelease> <Value>1.0</Value> <Visualization>Device only</Visualization> </TransientRelease> <LongTermRelease> <Value>80</Value> <Visualization>Device only</Visualization> </LongTermRelease> <Ceiling> <Value>0.0</Value> <Visualization>Mixer and Device</Visualization> </Ceiling> </MaximizerDevice> </Devices> </DeviceContainerSlot> </FilterDeviceContainerClipboard>
Send 3 (LCOMP) Highs
<?xml version="1.0" encoding="UTF-8"?> <FilterDeviceContainerClipboard doc_version="0"> <DeviceContainerSlot type="TrackFilterDeviceChain"> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <Devices> <SendTrackMixerDevice type="SendTrackMixerDevice"> <CustomDeviceName>Mixer</CustomDeviceName> <IsMaximized>true</IsMaximized> <IsSelected>false</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>false</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <Panning> <Value>0.5</Value> <Visualization>Device only</Visualization> </Panning> <Volume> <Value>1.0</Value> <Visualization>Device only</Visualization> </Volume> <Surround> <Value>0.0</Value> <Visualization>Device only</Visualization> </Surround> <PostPanning> <Value>0.5</Value> <Visualization>Device only</Visualization> </PostPanning> <PostVolume> <Value>1.0</Value> <Visualization>Device only</Visualization> </PostVolume> <SmoothParameterChanges>true</SmoothParameterChanges> </SendTrackMixerDevice> <GainerDevice type="GainerDevice"> <CustomDeviceName>In</CustomDeviceName> <IsMaximized>true</IsMaximized> <IsSelected>false</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <Volume> <Value>4</Value> <Visualization>Mixer and Device</Visualization> </Volume> <Panning> <Value>0.5</Value> <Visualization>Device only</Visualization> </Panning> <LPhaseInvert>false</LPhaseInvert> <RPhaseInvert>false</RPhaseInvert> <SmoothParameterChanges>true</SmoothParameterChanges> </GainerDevice> <BusCompressorDevice type="BusCompressorDevice"> <IsMaximized>true</IsMaximized> <IsSelected>true</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <Threshold> <Value>-60</Value> <Visualization>Device only</Visualization> </Threshold> <Ratio> <Value>1.0</Value> <Visualization>Device only</Visualization> </Ratio> <Attack> <Value>0.223394245</Value> <Visualization>Device only</Visualization> </Attack> <Release> <Value>0.386748999</Value> <Visualization>Device only</Visualization> </Release> <MakeUp> <Value>18</Value> <Visualization>Mixer and Device</Visualization> </MakeUp> <Knee> <Value>12</Value> <Visualization>Device only</Visualization> </Knee> </BusCompressorDevice> <MaximizerDevice type="MaximizerDevice"> <IsMaximized>true</IsMaximized> <IsSelected>false</IsSelected> <SelectedPresetName>Init</SelectedPresetName> <SelectedPresetLibrary>Bundled Content</SelectedPresetLibrary> <SelectedPresetIsModified>true</SelectedPresetIsModified> <IsActive> <Value>1.0</Value> <Visualization>Device only</Visualization> </IsActive> <InputGain> <Value>18</Value> <Visualization>Device only</Visualization> </InputGain> <Threshold> <Value>-24</Value> <Visualization>Device only</Visualization> </Threshold> <TransientRelease> <Value>1.0</Value> <Visualization>Device only</Visualization> </TransientRelease> <LongTermRelease> <Value>80</Value> <Visualization>Device only</Visualization> </LongTermRelease> <Ceiling> <Value>0.0</Value> <Visualization>Mixer and Device</Visualization> </Ceiling> </MaximizerDevice> </Devices> </DeviceContainerSlot> </FilterDeviceContainerClipboard>
3 posts - 2 participants
Befor we talk about VST3
… there should be the “full” integration of VST and VST2.
What i mean is : Implementing of “Midi note routing” and “audio routing” in and out of VSTs and VSTi and to other tracks.
Why ? Many plugins like f.i. compressors, vocoders and many other type of effect plugins simply do noting without the right midi note- or audio routing into them or they have a very cut down usage.
The audio and midi routing is in fact standard in any other DAW and it should be very easy to implement with plugins like a “audio send to VST” and “midi send to VST” that can be put into an effect chain like the standard “send” that is used for “send tracks”.
Also there should be a “Audio send to sampler” so it would be possible to just record a live output of an other track even if i play it live with a midi keyboard.
The second thing i would love to have is an time strech / pitch shift that can be used in the sample editor on selected parts of a sample and as a note effect.
This would make my day…
1 post - 1 participant
EDM Remix: Sonic Empire
Hi,
i found my old love in tracking back and have done some research in order to learn quickly the possibilities of renoise. What a piece of amazing software!
The song was remixed and recreated completely in RENOISE. All instruments are reverse engineered and recreated. NO samples from the original song (Members of Mayday - Sonic Empire) are used at all.
The following VST Plugins are used:
- Arturia CV-V and Arturia Mini V3
- The robotic voice is mine and passed through a vocoder.
All effects and mastering are made within Renoise.
1 post - 1 participant
Forward - The Bellows
Track I made two days ago
This is a track that made two days ago, any and all feedback, whether it be mixing related, composition, or something else entirely, is welcome.
Thank you for taking the time to listen and without further adieu, i hope you enjoy
1 post - 1 participant
Bitwig 3.2 and Redux - keyboard shortcuts/hotkeys
New Redux user here, really great tool! I’m having trouble trying to figure a way to pass control to Redux’s keyboard shortcuts when hosted in Bitwig.
Can anybody point me in the right direction to make this happen?
Running on Manjaro Linux.
Thanks, ancodia
3 posts - 2 participants
Convolver woes when rendering at higher sample rate
I’ve got songs I’ve been working on at 48kHz with several convolver instances running 48k and 44.1k impulse responses, with everything sounding as intended. When I render at 96kHz or 192kHz, however, the first 2 seconds or so of the output seems to have the convolver output smashed, until it clicks into where it should be, and from that point on the output is as it should be. It’s like the rendering starts before the renderer figures out how it should resample the convolver output, and only after does it render correctly.
Here’s an xrns with example output:
convolver-render-issue.xrns (2.6 MB)
I’m on a laptop most of the time (and thus limited to 48k for output/realtime rendering), so having to fire up my studio computer to run through my interface at 96k or 192k just to render a track in high quality is a bit soul-crushing.
I’ve tried all manner of render settings, sample interpolation/oversampling, etc – to no avail. Best I can tell, the problem is with the convolver’s resampling, but I don’t want to send anyone down the wrong rabbit hole.
Help?
2 posts - 2 participants