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Standart settings=
does anyone know how I can get my settings back to standard from renoise, I knew it but I forgot, you have to be able to click something and then you can set the settings to default again in the program
2 posts - 2 participants
Anyone using Plogue OPS7? GUI issues
I think this is a Renoise thing because it’s really similar to the Pigments issues described here which I also experienced. Pinning the VST seems to be a temporary fix there but not with OPS7. Guess I should mention that I’m using the VST3 version.
Sort of hard to describe because it’s a variety of slightly janky things going on but UI elements just don’t quite behave properly a lot of the time, it’s especially noticeable with the modulation generators but I’ll also get things like disabled operators still being active (then the next time you disable them it works as it should) and other weird stuff like that.
Just wondering if anyone else is using this plugin much and if it’s working OK for them.
1 post - 1 participant
Renoise 3.4.x Linux: crash in Yabridge VST preset selection since 3.4.0
Hi,
I have been having a bug since Renoise 3.4.0 or 3.4.1 with a Windows VST in Linux:
- The VSTiplugin is BKSynthLabs Intro (Boris Kovalev)
- Used through Yabridge/Wine 8.2 on Linux (latest version on Manjaro Linux)
- The bug is most probably host-based since there is no issue with that VST plugin in Carla.
There are two bugs that I’ve come across only with that plugin:
For some time now, when a song is loaded with that plugin, even if there is a preset that is restored, Renoise will select the correct entry in the GUI, but the plugin will play with the preset 0 (which is silence in this case)
If I try to change the selected preset, most of the time, if not every single time, the plugin will crash.
I’ve just tried using the same plugin in Carla with Yabridge/Wine 8.2: I selected a preset, saved the setup, quit Carla, reloaded Carla, reloaded the setup. Preset is selected and works as intended. I can also select another preset anytime and it’ll work with no glitch or no crash.
If I can be of any help to test it, tell me.
Thanks
1 post - 1 participant
Instead of counting sheep [EP]
here’s my new EP with 6 very slow, chill and sleepy lofi beats. I know it’s not everybody’s cup of tea, but if you enjoy chill stuff, have a listen! all tracks made with Renoise
instead of counting sheep [here you can choose to listen on spotify, youtube music etc…]
1 post - 1 participant
Why is it every time I upload a rendered renoise track to Soundcloud, the volume is so low?
I have used renoise to make many dozens of songs, and I have uploaded 44 to soundcloud over the past 7 years.
I made around 10 songs, in a period of two years in like 2016-2017, uploaded them to soundcloud.
Then more recently, I have uploaded I suppose like 30 songs in the past 2-3 years. In the more recent period of uploading, I feel that I am eternally struggling with an issue that the volume of the uploaded song is perhaps 30% lower than the volume of the renoise output or render of the wav file. I verify this by playing the wav file on vlc on my computer, and then concurrently the soundcloud version, and it is verifiably much quieter.
I asked this forum about this once before perhaps six months ago, and the replies were generally to the effect of, mastering is an artform, and someone recommended a specific plugin that somehow makes Renoise aware of the compression algorithms of specific platforms.
I have tried as a rule to keep all meters from never going above 0db in the meters in Renoise. That is my kind of one guiding principle to hope the volume doesn’t get obliterated when I upload the track.
Recently I am losing heart with making music simply because of the fact that when I make a song I think sounds great, I render it to .wav and the render sounds great, but when I upload it, it sounds very wimpy and underwhelming due to low volume.
I suppose I have these questions, if anyone would be kind enough to give their thoughts:
-
What does 0db even mean on Renoise? Is it a general principle to never go over zero, or have I imagined that in my head somehow.
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Why could it be that it seems like the songs I uploaded in the 2016-2017 period had completely normal volume levels, whereas the more recent tracks I upload seem to have greatly reduced volume levels? I used renoise for all composition and renders.
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Any broad comments about this issue? I feel like I spend half my time now trying to figure out how to not make my track ultimately end up really quiet, instead of focusing energy into composing and creativity.
Thank you very much.
1 post - 1 participant
Octatrack Slice Exporter
Hello, here’s a tool I’ve been working on for the past few days. As the title of the post conveys, this tool allows to export sliced sample information from Renoise in the Octatrack .ot format. The tool is simple to use:
- Load a sample into the Renoise editor
- Edit the sample as needed (trim, normalize, etc.), and especially convert the sample to a format the OT can read, 16 or 24 bit at 44.1kHz
- Add up 64 slices. Note that the OT can only create or read up to 64 slices
- Right-click on the sliced sample and select “Export to Octatrack…”
- Choose the directory in which to save the sample and .ot data and give it a name
That’s it. An audio file will be saved along with its corresponding .ot file with the same name as the audio file (my_sample.wav, my_sample.ot). These files can then be added to the OT via USB.
Note: this is WIP and in early stages, but I thought I put it out now and get feedback. So far the only issue I’ve encountered is that when the sample is loaded in an OT static or flex machine, it displays an error message, and yet the sample and slices do load. I need to figure out why this is happening. It’ll be good to get feedback when this doesn’t work at all, or if it does without the error message, plus any other kind of bugs or quirks you may find.
com.erroreyes.OTSliceExporter.xrnx (1.8 KB)
1 post - 1 participant
Renoise Mutant Soundpacks - _BASS_
Happy March to everyone – I decided to swap things around from what I had posted in the original thread, because I’ve really been itching to make more bass / sub instruments with cool features. So, for March, the submission format is Bass!
nu808.xrni (93.7 KB)
To start off, this is an instrument I was fucking around with last night – I named the macros more poetically than technically, just kind of based on what images where coming to my mind with the parameters. I put the instrument together with a desire to have an 808-type instrument with a big range of fuckery.
The basis for the instrument is actually from @arcologies recent video on youtube, where he shared some s950 sine-wave samples. Thanks arcologies!
(Submissions are still welcome in the percussion thread, and I will keep the window open for payout consideration until the 7th.)
1 post - 1 participant
How do I keep phrases when switching instruments?
Sometimes I have a nice phrase and I just want to try different Instruments with it, but as soon as I change the Instrument, the phrase is gone and the instrument’s own phrases are loaded. is there a way to keep phrases so I can quickly audition sounds only for a phrase?
2 posts - 2 participants
Brainstorming about Renoise contests
Hello,
This thread will be dedicated to all what is related to Renoise contests.
Post here all your questions / remarks / suggestions / ideas / links / whatever: it’s a brainstorming!
Here are a few examples below.
- Who can vote? Contributors? Non-contributors? Both?
- Who can win? Contributors who vote? All contributors?
- Random winners? Winners by points?
- VST allowed or All native? Free VST? Paying VST?
- XRNS for extra points?
- Speed compo? Mutant Breaks? Remix Contest? Other?
- Do we need to make some noise on other social networks?
- Do we need to find sponsorships to have bigger prices?
- Duration for contest? Duration for voting? Once per year?
Your turn!
1 post - 1 participant
Runtime error 32 bit plugin
One of my favourite plugins is the old sq8l by butchy , sadly a 32 bit plugin .
Loading and playing the plugin ( obviously bridged ) works fine , but whenever a new renoise project is restarted or renoise is closed I get a runtimme error and accompanying crash
1 post - 1 participant
Note properties style tool for sample offset?
I’m looking for something similar to the note properties tool that gives you the encoders for easy adjustments.
Does anything like this already exist for the sample offset command? It would be great to be able to map it to a physical controller and quickly move through a sample.
1 post - 1 participant
MIDI controllers' receiver to follow focus
It’d be super if we could map controls for example to instrument macros so that whatever instrument is selected would receive the midi messages, enabling intuitive control of any instrument’s macros that the user is playing with just 8 knobs with the same controller preset. Currently the MIDI bindings are global and inflexible to use with instruments. Who uses MIDI channels nowadays anyway if not with outboard gear, limited to 16 per controller?
To give an example, Reaper has a possibility to bind MIDI controllers so that their routing follows what’s in focus on multiple levels of detail as set by the user. I’d go with particular overrides general - say you have global binding to macros for your eight controller knobs, but then focus AHDSR device where you have those mapped to all the parameters locally, and get hands-on control over those instantly. This way it would be logical and easy to build intuitive and extensive level of hands-on control thorough Renoise with MIDI controllers. The global bindings should come in two flavors, ones that can be overridden, and others that can’t - handy for top bar controls and navigation and whatnot,
If in the future we can use instrument modulators (and effects) with VSTi’s as well this would come especially handy, as Doofers aren’t by default on every instrument, and they do serve a slightly different purpose, not being bound to and saved with Renoise instrument, allowing us to save and recall sound design work easily in one go even with VST instruments.
1 post - 1 participant
Some strange MIDI input behavior regarding octaves
I haven’t gotten very deep into this yet, but Renoise seems to mishandle octave of its midi input.
One way to replicate and visualize:
- Install loopMIDI
- start a new song, so you know the table is clear, no transpositions or routings present
- route the first instrument’s MIDI output to a loopMIDI virtual MIDI wire, no sound sources needed
- route the second instrument to receive from that same virtual MIDI wire, no sound sources needed
- make sure Renoise listens to your MIDI keyboard and play the first instrument - note how Renoise’s MIDI monitor and the virtual keyboard shows the note you’re playing and the note an octave down
You can further extend the chain to the third instrument, just set the second one to send to another loopMIDI port and the third one to receive from that same port. Now you’re playing three octaves at once. You may now load a sound source that follows MIDI note pitch to the third instrument, set its input to the second loopMIDI port and play three different octaves by changing the instrument you’re playing with the same MIDI keyboard key.
I’ve noticed before that I have to transpose an octave up to get the same octave than in another MIDI host. Somehow it’s as if Renoise would transpose all its MIDI note input an octave down. F.ex. Reaper plays a drum synth with my keyboard’s pads straight away, where in Renoise I need to set transpose to +12st. This breaks all MIDI interoperability regarding noteons between Renoise and other gear where noteon pitch is relevant.
Anyone noticed anything like this before?
1 post - 1 participant
New Tool(3.4): zoner
Implements a dialog to generate stacked keyzones for multiple samples distributed along the velocity range or octaves etc.
The dialog can be opened three ways
- using the right-click menu inside the Keyzones editor view
- pressing the Open zoner keybinding (if it’s configured)
- from the Tools / zoner
see the source on gitlab
download from direct link (this zip includes all my other tools as well)
1 post - 1 participant
Renoise 3.4 does not load a VST that worked in 3.2, 3.3
I’ve been going through my collection of older songs, and loaded one from a few years ago in Renoise 3.4.2. Renoise complained it could not find the Ozone 9 Equalizer VST.
It listed other VSTs from Ozone 9, as well as Ozone 9 VST3 plugins (including the VST3 equalizer).
I opened the song in an earlier version of Renoise, and it loaded fine in 3.2.1 and in 3.3.
3.2 did not see any VST3 plugins, but at least with 3.3 I could load the song, with that VST, and also add the VST3 version, and then hand-copy the settings over.
But this seems like a real bug, that this VST no longer works in 3.4 while working fine in 3.3.
1 post - 1 participant
Autorender tool?
hello all,
maybe that tool exists (that would be awesome)
my 2010’s file is 2000 .xrns files
(a third of it are backups)
i would like a tool to render all the tracks that are in a windows file
it would need to open every tracks then to say fuck you to the windows that says that i don’t have the 10 years old version of this vsts render all track, opening the next track etc
i did it with a mouse record but as project opening/closing/render time is never the same that’s tricky
i guess i don’t have to explain how it would be convenient
thanks by advance
1 post - 1 participant
How to control BPM within a doofer
Hello, how to link BPM to a doofer? I want to use two instances of Renoise at the same time (for liveshows),
so it would be very practical to control the BPM within a doofer on the MIDI clock Master Renoise instance.
Any idea how I would achieve this?
1 post - 1 participant
Arch audio plays super slow
I’ve been trying to get Renoise/ALSA set up on Arch but whenever I play any audio through it (samples, tracks, etc.) the audio plays super slow. Almost like the sample rate is set super low.
I can play wav files using sox and they sound good.
I tried setting the CPU frequency scaling governor to “performance” and giving my user realtime privileges in /etc/security/limits.conf to no avail.
Could it just be that my laptop isn’t powerful enough to run Renoise (i5, 8gb ram)?
1 post - 1 participant
Keyboard stops working
Strange problem. I recently upgraded my system to win11. In 99% time it works perfect, but I have this problem twice: after I quit Renoise and open it again, computer keyboard not working at all. The same keyboard works in every other program in my system, but not in Renoise.
Has anyone had such a problem? After system restart - everything works perfect.
It’s very rare (so far twice and I have win11 from about 2 months) and I don’t really know why it happens.
1 post - 1 participant