Renoise Forum
[Help] Focus another frames from the API
@Raul wrote:
Is there any way to focus the frame of the lower DSP Chain panel of the track through the API?
I think it does not exist, but it would be great to have the possibility of focusing the desired frame (DSP chain, Automation Editor, Matrix …)
The problem I have, at least with DSP devices, is that Renoise does not show the last device added from the API, if the DSP chain framework is not selected.
This may cause the user to not perceive that he has added a device in the chain.
An example. If on a track you have nine devices in chain, when adding the tenth, it is so to the right of the screen that it is not shown. The DSP framework should be forced to always show the last device added in the chain.
If from the API we had access to control the focus of the frames, we could have control over this.
Does anyone know if there is any solution using the API?
Related documentation:Renoise.Aplication.API.lua
renoise.app():load_track_device_preset(filename) -> [boolean]@taktik, Regardless of all this, I think Renoise should have more control over this. If a tool adds a device using load_track_device_preset (filename), the frame should always display the last device added on the screen, whether or not that frame is focused. The user must always see on the screen that a device has been added.
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Renoise 3.2.1 final using too much cpu
@Drion420X wrote:
I just try 3.2.0 and cpu it’s much less than this new version? Didn’t have any problems with cpu until I’ve updated this new version 3.2.1 final released. Everything in the setups are same, midiplugins, vst, etc.
Posts: 1
Participants: 1
A Meta Device Step Sequencer
@antharia wrote:
I found a ten years old topic i won’t pull up.
I was looking to make a random sequence on a native effect. It would me much simpler with a built-in step sequencer, as a complement to the LFO
Posts: 1
Participants: 1
2 pole filter versions indtrument, more macros
@gentleclockdivider wrote:
As the topic says , all filters in the instrument editor are 4 pole , while there are 2 pole equivalents in the filter dsp effects
Now that the envelopes have adjustable curves , it would be great to have more instrument macro knobs
Posts: 1
Participants: 1
More than 256 instruments
@fiasko wrote:
I have enough memory to be able to load templates with hundreds of Kontakt instruments. I’m using all 256 and I could use more.
Posts: 1
Participants: 1
Reason 11 updated & now runs on Renoise for Mac
@luisaguirre wrote:
I was literally just about to purchase Blue Cat Audio’s Patchwork so I could run Reason’s Rack in Renoise when I read the current update now supports AUv2. Happy days.
Posts: 3
Participants: 2
[HELP] prevent a tool from accumulating changes in undo / redo
@Raul wrote:
Is there a way to prevent undo / redo from accumulating changes made from a tool?
For example, if a tool changes the transposition value of the selected sample (Sample Properties) only once through the API, a step will be saved in the undo / redo. If you change it 100 times in a row, there will be 100 steps in undo / redo.
How to prevent this step from being saved? Is there any way to do it?
Posts: 1
Participants: 1
Sample Slice Playback and Looping
@Neuro_No_Neuro wrote:
I saw and found that I can now play a selection of whatever audio I put into the sampler via key and play it chromatically. Neat! It starts where the selection is, and stops where the selection ends.
Can we loop this?
If so, how? “Forward” doesn’t work. I do realize I may be missing something. Any advice would be greatly appreciated!
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Participants: 1
New song: Prelude Zero
@oopscene wrote:
Hi guys,
Please take “a look” to my new song written using Renoise:
Thank you!
Posts: 1
Participants: 1
[Bug] Strange behaviour sending a Sysex Message via lua API
@cupcake wrote:
Hi,
I’m trying to send a sysex message to write to the screen of my MIDI controller. It requires 77 bytes, but if i send a 77 byte message correctly formatted from the midi_device:send(data) method, it loses a byte and won’t write the string. The controller needs to see the correct message length to react. So i have to send an extra byte padding, 78 bytes long total and then 77 bytes hit the controller port (have checked via snoize MIDI monitor snooper prog).
I will look into it further to see what’s being lost exactly, but just wanted to put this up for notice.
Posts: 2
Participants: 1
Z effect, suboptimal behavior
@joule wrote:
-Zxx - Trigger phrase number xx (01 - 7E, 00 = no phrase, 7F = [keymap mode]
Not sure if it’s a bug or intended. If you try to trigger a phrase that doesn’t exist by using the Z effect, the last phrase will be played (math.max). I think it would be better if notes with such Z effects were omitted/silent.
A practical circumstance where this messes up workflow:
I’m using phrases that are split into chord voices to C notes, and guide them with a chord track where Z effects are automatically pasted. When having a four-voiced chord in the ‘chord track’, but using three phrases, the two top voices will both be triggering the last phrase. It would make more sense if it was omitted (let Renoise try to play the phrase you’re actually telling it to, and be quiet if it fails).
Otherwise you have to do the slightly ugly thing of always inserting an empty phrase as the last one. What do you think? Is the ‘math.max’ behavior really useful in some way?
Posts: 1
Participants: 1
AU / VSTS can't talk to each other (IIEQ Pro)
@helltrack wrote:
IIEQ Pro usually can talk to other instances of itself and let’s you switch between them in the Interface, but this is not working in Renoise atm.
Would be nice if this could be enabled.
Posts: 2
Participants: 2
Problem: Meta Instr. Macros allows to select the index of instrument "FF"
@Raul wrote:
@taktik, if you want to correct small details detected, here is another one.
The range of the instrument index reaches FE. FF seems reasonable to think that it will never be used, because it does not exist. Therefore, it is useless to be able to select it from the Meta Instr. Macros ". It does not seem to be useful. To avoid selecting an instrument, there is the value -1, right?
This seems like a silly detail, but you may want to check / adjust it…
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Participants: 1
Can automation not be tied to pattern length?
@pezz wrote:
Hi there,
Just learning the ropes here (even though I’ve owned Renoise for years).
I have a VST parameter I want to automate but I’d like the drawn automation curve to go back to the start every time a note plays instead of continuing through the whole pattern.
I found this post:
Turn LFO into LFO/Envelope hybrid Ideas & suggestions
Basically the LFO device can already be used like a rudimentary envelope, by putting it into one-shot mode, using a custom shape and adding a reset command everytime a note gets triggered.
All that would be left to add is a button that automates this process (resets the LFO/envelope everytime a note gets played) and loop markers for the sustain and voilà - Renoise has an envelope device.
and it does pretty much what I want but it’s kinda fiddly and I was wondering if there’s an easier way to achieve this?
Cheers.
Posts: 1
Participants: 1
Problem Renoise or API6: "Beatsync lines" does not allow value 0
@Raul wrote:
There seems to be a little incongruity here:
In this valuebox (beatsync lines) it is not possible to set the value 0 from Renoise. The valid range is from 0 to 512, not from 1 to 512. It is possible to have access from the API6.
Is there a reason why the value 0 is not available? Or is this a small bug (programming oversight)?
Maybe it should be corrected in API6, and really be the range from 1 to 512? It seems more reasonable that the range is 1 to 512.
Related documentation:Renoise.Song.API.lua:
-- Beat sync. renoise.song().instruments[].samples[].beat_sync_enabled, _observable --> [boolean] renoise.song().instruments[].samples[].beat_sync_lines, _observable --> [number, 0-512] renoise.song().instruments[].samples[].beat_sync_mode, _observable --> [enum = BEAT_SYNC][number, 0-512] change to [number, 1-512]?
Posts: 1
Participants: 1
Problem API with viewbuilder text: "style" property, not available to change
@Raul wrote:
It seems that API6 does not give access to be able to change the style property of a text.
If you can add it when you first build the window view. But later, text will not have the style property available. Only the following appear:
The style property not found! It seems that it is necessary to implement it in the API…
It has probably been an oversight when updating API5 to API6. Remember that the style property of the class text is new in API6, and was not available in the old API5.
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Participants: 1
renoise.Instrument:delete_phrase_at() behavior nitpick
@joule wrote:
renoise.song().instruments[]:delete_phrase_at(index) will also change the selected phrase. This isn’t documented or consistent with how other remove methods work.
It’s easy to work around, but you never know what weird stuff people are up to with the API so maybe it’s best to fix.
Posts: 1
Participants: 1
Strugatsky Brothers - Conditioned by Machines
@keiss wrote:
Hi There!
This track was created using Renoise 3.2 and some Denise and Eventide plugins.
Link to EP: https://keiss.bandcamp.com/album/conditioned-by-machines
Posts: 2
Participants: 2
Cheat Sheet Query!
@Adisharma wrote:
Hello Everyone,
Well, I have developed many themes for wordpress, joomla and a few other cmses. Now I just started with phpbb3 and its seems to be way overly complicated to do. Is there a list of functions you can call in your style or cheat sheets/images to view? I am looking for a pdf file of php cheat sheet and found this https://hackr.io/blog/php-cheat-sheet but Is it completed or not, I don’t know. Can anyone knows, Please tell me.
Posts: 1
Participants: 1
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