Renoise Forum
Sun - Space Ride in F Minor (screen capture)
wow, 1 year since i dropped a track, damn, i am so lazy
Renoise + Nexus 4
hope you’ll enjoy, uploaded directly by screen capture because i heard people abuse the renoise song forum by posting non renoise songs , tss tss !
Rumble Sun - Space Ride in F minorElectro
Duration: 200
1 post - 1 participant
Pre filter vol control
I was always under the impression the the volume field ( indicated by red square ) was post filter but it is not .
It’s pre filter , increasing the volume will automatically increase the amount of waveshaping .(screenshot 2 )
The only way to have a post volume is to make a dedicated fx lane or use the mixer .
1 post - 1 participant
Various tips and effects to remember
Hope somebody find this accumulation useful.
https://trackerninja.codeberg.page/post/renoise-effects-list-and-various-tracker-tips
1 post - 1 participant
Please fix the envelopes
I really want to bring this under the attention again .
It’ so frustrating when using a short attack -decay time (in combi) and a full mulitplier amount .
The maximum stage is never reached , the decay or attack stage needs be to be longer
This is ot just for the filter (also ringmod etc…) it’s an envelope issue and really hope it gets fixed
1 post - 1 participant
Renoise shortcuts
Structured list of Renoise shortcuts.
Made it for myself. Maybe somebody find it useful to some extent.
https://trackerninja.codeberg.page/post/comprehensive-list-of-the-most-important-renoise-shortcuts/
1 post - 1 participant
See sample on the "Edit" screen (at the top by the spectrum etc.)
A lot of people have said they would like to see waveforms in the editor, like other DAWs. Personally, I came to Renoise because it was a tracker, and having waveforms in the actual tracks seems to me like it’ll look very convoluted and difficult to follow.
However, I would like to be able to see the waveform somewhere. One can always click on “sample” while things are playing, but I find this extra step a little distracting, and then you can’t really see exactly where you are in the track compared to where the sample is. (It’s nice to track them side-by-side, especially if you’re dealing with long samples - guitar parts, for instance).
I think a very simple and easy-to-implement solution would be to also have the sample appear at the top of the ‘edit’ screen just like the attached screenshot. You can then switch between ‘track scopes’ and the ‘spectrum’ pane, and have another pane, simply ‘sample’. Then you can see your sample playing in real-time. It simply plays the samples in whatever track you’re selected on OR maybe just plays whatever sample you select in the instrument pane (the latter will probably be less confusing if you have multiple samples on one track). If you push spacebar to pause, the line will pause in the sample wherever you are in the track (like it does already in the sampler). You can now match where the sample is in the track with your eye quickly. What would be cool then is if you could mark the sample right there in the pane and it would create flags in the sample - so if you then go to the sampler you can cut or change as necessary.
This would be especially helpful when recording. Perhaps even you could see the waveform fill up while recording. You’re then bringing some of the other (classic?) DAW elements in without breaking the tracker concept and creating some weird Frankenstein. I think it’ll be a very easy solution to implement as well, it doesn’t require a massive change or rethink of the process.
1 post - 1 participant
Tool Idea: Visual mixer,
I use this mixer, what MPL made for Reaper. Its really awesome.
MPL_Visual Mixer Tutorial | Free REAPER Custom Script
Maybe someone can write something like this for Renoise.
1 post - 1 participant
Running Renoise remotely (or running it more efficiently)
Hi!
I’ve been using Renoise for some years now (since 2020) and absolutely love it.
I’m still running on the same laptop since 2020 however! In the beginning it was surprisingly sufficient (it’s an i5 laptop with only 4GB memory) but from 3.4.1 it seems to use more CPU on the CPU bar than before. No complaints, I realize a lot of improvements have been made which may be more taxing, and that’s just the way of tech.
I’m still not in the position to get a new laptop unfortunately. However, I do have a gaming PC set up in my lounge, which my family and I use to play Steam games. It’s a pretty powerful PC, so running Renoise on there with all my VST’s etc. will probably work pretty well.
However, since it’s set up in the lounge, it doesn’t really work for me. I’ve been wondering about running Renoise remotely when my family are not using the PC. That way I could use the mobility of my laptop, able to set up on my desk, or even at work, and use the power of the PC.
It’s kind of a tall order, I know, but I thought I would ask if anyone thinks it’s possible or if anyone has tried this.
The issue is INPUT. I record guitar parts, vocal parts through my audio interface. I record keys and synth parts using my midi keyboard. Obviously, I can’t seem to get it to input via my laptop remotely to Renoise on the PC. I can’t seem to figure out a way to do this, although I imagine it must be technically possible somehow.
Anyone got experience with this? Or at least got any tips to try run Renoise more efficiently? (The “freeze track” / render sample (have also tried SamRender) option in Renoise does not seem to really work to save CPU - in fact it sometimes makes it worse as the samples can be quite long).
Would appreciate any advice anyone has
Thank you!
1 post - 1 participant
Lua Loops - A Comprehensive Guide
Here are the different types of loops in Lua:
- while loop: A while loop executes a block of code as long as a condition is true. The syntax for a while loop is:
while condition do -- code block end
- for loop: A for loop executes a block of code for a specific number of times. The syntax for a for loop is:
for i = start, end, step do -- code block end
- repeat until loop: A repeat until loop executes a block of code until a condition is true. The syntax for a repeat until loop is:
repeat -- code block until condition
- do while loop: A do while loop executes a block of code at least once, and then executes it again as long as a condition is true. The syntax for a do while loop is:
do -- code block while condition do -- code block end
Here is an example of a while loop:
local i = 1 while i <= 10 do print(i) i = i + 1 end
This loop will print the numbers from 1 to 10.
Here is an example of a for loop:
for i = 1, 10 do print(i) end
This loop will also print the numbers from 1 to 10. However, the for loop is more concise and easier to read.
Here is an example of a repeat until loop:
local i = 1 repeat print(i) i = i + 1 until i > 10
This loop will print the numbers from 1 to 10, but in reverse order.
Here is an example of a do while loop:
local i = 1 do print(i) i = i + 1 end while i <= 10
This loop is similar to the while loop, but it will always execute the block of code at least once.
See the references for Lua loops: Lua - Loops | Tutorialspoint
Lua Loops - Comprehensive Guide with Examples
I hope this helps!
1 post - 1 participant
Neon Dreams by HeartBeatHero
Soundcloud (account deleted)
Someone used the vocals from the track below is an intro for his track and his (pro) account was deleted without any warning in advance. There’s obviously no possibility to talk to any human. It’s like Don Quixote fighting against (electronic) windmills
Overwhelming and Collective Murder
The account was not delete because of any copyright infringements, but because of hate speech
So be careful what you upload to soundcloud or better look for an alternative.
1 post - 1 participant
Fucking carbon footprint
So I have to ventilate this.
I bought a trigger finger pro a long time ago.
I used it for a while and then put it in the closet where it was lying around for maybe 3 years. Now I wanted to sell it so I tried it. It didn’t work! faders and knobs were jumping and Renoise could not catch midi events.
wtf? So I disassembled it, cleaned it of dust, etc.
Plugged it back in and still the same
now after 2 hours of research I found out that the USB power supply is not enough!
I have to power it externally!
And I have a new computer not even a year old.
Now I wondered if I have some USB feature enabled in the bios, although HP doesn’t show much.
EDIT:
No USB power settings
1 post - 1 participant
Songs with renoise
hello here is another piece on renoise, I used sinthemaster, sylenth1, analog lab v thank you for listening
very good day
1 post - 1 participant
Giving focus back to Renoise
After rendering a song, the only way to give back to Renoise is clicking on the taskbar. 9/10 times when I want to give focus to an application, I click on that application so Windows pulls it in front right? This doesn’t work during or after rendering a song. Only the render to disk dialog box works and the taskbar.
So, to summarize the expected behavior:
1)Render a song
2)Put windows in front of Renoise (a browser, for example) in a way that part of the Renoise window is visible behind the browser
3)Click on the Renoise window
4)Nothing happens
Tested 3.4.3 and previous version on Windows 10 64bit
1 post - 1 participant
Aim for fame (VCV Rack)
Read the f*@%ing manual!
Thread for all the things you wish Renoise could do, and then find out it it can…
Just today I was looking for a tool that allows one to split patterns at an arbitrary line number, going so far as to download a now defunct tool and checking it’s code to see if I could implement this. I check the keybinds for “split” thinking to assign it to this tool so I can invoke it (after updating the API number in the manifest), and lo and behold, I find this…
I’m like wtf… didn’t know we had this!
Turns out (as I’m sure some of you already know ) that we can split and join patterns from the pattern editor! Who knew?! Maybe you did!
RTFM!
Anywayz, this is super useful to know going forward. Feel free to share your deep dives on things you find out renoise could do all along here in this thread, and maybe it will serve as a random catch-all for some poor sap in the future lol
1 post - 1 participant
macOS: Redux window resizing quirks in Logic
Hey, thanks for the update. I was hoping this would have fixed an issue I’ve been having since getting my M2 Mac and switching to Ventura, last December - where the Redux window overspills the macOS window chrome, hiding the close/minimise buttons and the grabbable chrome.
It opens up fine, but if you switch to Editor mode, the macOS window doesn’t expand with the new bigger layout, and the content overflows, hiding the close/minimise buttons and making it so you can’t grab the window any longer to reposition or close it.
There is slightly different behaviour depending on where the window is before entering Editor mode; if the window starts in the lower left, so the whole expanded window fits on-screen, there will be a sliver of chrome left to grab, but still no close/minimise buttons. If the windows starts anywhere where it will expand to off-screen pixels, the chrome ends up entirely behind the Redux content. You can also make the chrome switch between these states by pushing the Editor window around the screen.
Here is a screen recording:
3 posts - 2 participants
Milkytracker 1.04
Hello,
Milkytracker 1.04 released, if anyone is interested.
2 posts - 2 participants
Getting the IP address of the device that sent an OSC message
I am doing some OSC stuff to control track devices, and what I want to do is have my Renoise handle an OSC message that is some sort of “current status” request and send an OSC message back with some device info.
Can anyone point me in the right direction for getting the IP address of an OSC client? (That is, the address of whatever just sent that “current status” request.)
Thanks!
1 post - 1 participant