Renoise Forum
[GUI PROBLEM] R3.3.2. Mouse pointer cursors are not well finished!
R3.3.2 W10/W11
In general, the entire folder of mouse pointer cursors needs an update. The problem is that some cursors are pixelated, due to their inappropriate size (width x height).
I guess this was not finished due to lack of time?
How to see it?Go to the usual Renoise installation folder.
C:\Program Files\Renoise 3.3.2\Resources\Skin\Cursors
Examine all the cursors to check their format and size.
For example, if you take the cursor Default.cur (31 KB, static cursor, multiple formats) as a reference, you will see that it is different from the rest, with much higher resolution.
For example, take the cursor “ValueChooser.cur” (1 KB, static cursor, 32x32 pixels) and you will see that it has a much lower resolution than Default.cur.
Here is a capture (with RealWorld Cursor Editor program):
Other…
You can check all the icons …
This causes a poor experience when using Renoise (it looks like a “beta”), even more so if you use a scaling greater than 100% in the GUI.
SolutionReplace all icons with small resolution (all of 1KB) to match with Default.cur reference icon (of 32 KB), in “multiple formats”.
1 post - 1 participant
Last note-off misplaced when Midi recording in loops
If you recording midi notes into a looping pattern, and the last note which started at the end of the pattern still was not lifted on pattern-restart, the note-off will be placed AFTER the next note. So two note-offs then will be messed up. I think here the last note-off simply could be left out, if a new note passed the playhead… Not sure which logic would make the most sense, how do other DAWs handle this case?
Maybe the whole note at the end then should be moved to the right, but this could make no sense for the sequence. I think in any case then, leaving out the note-off would be the better approach…?
2 posts - 2 participants
Please add basics to Renoise's midi recording
Good morning,
I would like to suggest to you to add the (currently missing) basics to midi recording:
a) Renoise lacks of “erase on/off” / “overwrite/overdub” modes. I’ve seen a bunch of scripts which try to compensate this lack of features, but all those scripts never do the job accurately like a native implementation. This might be due the fact that playback events in lua always fire sloppy, so you will always need some pi*daumen lookahead.
Concept
I think there should be an “erase on/off” button next to metronome button or so, also shortcuts. In “erase on” mode, Renoise simply deletes all notes which are in the way, in the same row of the track used while recording. It acts like there was no notes in the track yet. After stopping, it also will fix maybe obsolete note-offs. In “erase off” mode, it should respect all existing notes, even after pattern repeat.
b) Renoise is not very intelligent when it comes to recording into a loop. Once the loop range passed, it usually messes up the note data on the beginning of the pattern. Humans are not machines, so it will be very likely that you leave the note a bit too late for example.
c) If you record something, you fail and undo it and then record again, Renoise now might have placed the cursor to a more right column, without obvious reason. Or Renoise thinks that there is note data on the left, but there isn’t any. I don’t remember the exact scenario, but this happens pretty often.
d) Lack of minimal comfort stuff: A metronome volume would help a lot, if you have a pretty quiet base mix, the metronome simply will destroy your ears (I also think a shorter more percussive “tick” sound would also improve the experience). Also it would be nice to a have a mode “pre-count, but later disabled”. So the metronome precounts, and then stops! The current precount switch could have three states instead only 2. Precount also could get an extra icon. Or precount was not an extra property anymore, but metronome on/off would get more states instead. Such thing also is pretty difficult to implement using lua.
I don’t think this would be lot of effort, but heavily improve the midi recording experience.
Thanks for consideration!
1 post - 1 participant
Select instrument
Hello. I am new to this and wondering if there is any way to select the instrument that I want. I have read the API but it is still not clear to me.
Another question I have is if there is a function that tells me how many phrases there are in total for each instrument, I know that there is a function that does this for tracks.
Thank you
1 post - 1 participant
Copying in Matrix
Ok seems when copying a block (with automation) in Matrix to another pattern only the note data is copied there without all the automatio but when duplicating the block , there are all there . Why is that?
1 post - 1 participant
Loop range changes after restarting song under some LPBs
When setting up the loop range through the API it works as expected at first but after restarting the pattern, the loop range changes. Might only be an issue with LPBs other than 4.
Steps to reproduce- Set the LPB to 6 and pattern length to 192
- Execute renoise.song().transport.loop_range_beats = { 0, 3 }
– Now the loop goes through lines [ 0 . . 17 ] as expected - Restart play with Right Control
– Now the loop goes through lines [ 0 . . 18 ]
2 posts - 2 participants
Fluctuating Master clock
My master clock out signal isn’t holding a constant bpm. when I try and sync my gear up for recording it makes my synthesizer’s bpm to fluctuate wildly. I’ve tried reinstalling renoise, I’ve tried bypassing my sound card and I have tried it with my labtop as well all with the same result. Is anyone else having this problem with their copy of renoise right now?
1 post - 1 participant
Using NI VST's interface problems fix
We all know how Native Instruments plugins get sometimes, the interface gets all wonky or sometimes won’t work at all.
I was just dealing with this in Reaktor 6 and I fixed it so I figured I’d share my fix so maybe it’ll work for someone else too,
I changed a couple of things in Renoise’s properties
- I set compatibility all the way back to Vista
- I changed High DPI settings to:
And that was it, it’s working perfectly now. I mostly posted this so that I will find it in five years when I’m dealing with the same problem again for the 20th time
1 post - 1 participant
D'n'b short glitch track
A Bitwig template - controlling Lumen Video Synth
Just say wassup if you are interested in the template. Happy to share.
Peace!
1 post - 1 participant
"Lock Keyboard Focus" state changes without actively changing it
it seems to happen randomly.
it happens more often when using gear that sends MIDI CC.
1 post - 1 participant
Need advice: Renoise + Roland MX1 + Roland TR8S + Behringer TD3
I want Renoise to sequence my hardware, but i am totally lost on how to do that and i hope someone can help me.
For example: i want to create a pattern in renoise and i want it to play the BD channel of my TR8S.
The TR8S is connected to the USB-1 port of my MX-1 and i am able to select that in midi in/out settings in Renoise.
I have tried about every setting in Renoise but i can’t get any sound of my TR8S.
My MX-1 is set to External Mixing mode already, but i can’t figure out the next steps.
I can see every port of my MX1 as input/output device (f.e. mx-1 to mx usb1/4). I cannot see/assign the tr8s directly but that is should be mx1 usb-1 right?
→ My audio device in Renoise is set to Asio / asio4all v2 → is that correct?
→ Should i change anything in general midi preferences? In device A is set to my MPK mini3, Midi clock master/slave are set to none
→ Should i change some more setting on the MX-1?
→ Should i change some more setting on the TR8S?
2 posts - 2 participants
Problems with Arturia VST inside Renoise
I’ve recently got the Arturia KeyLab 61. The included software like Analog Lab can be controlled with the keyboard.
However if I open up the VST in Renoise only some controllers work. The keys work, but selecting presets/sounds is not working.
Also if I change pitch or cutoff I can normally see the knob change visually in Analog Lab, but with the VST in Renoise even the knobs that work do not update visually.
I need to further test the VST in other DAW’s but since Analog Lab has full support for the Arturia KeyLab keyboard I expected that this would work just as well with the VST plugin.
Is this a known Renoise problem? Is it fixable?
2 posts - 2 participants
One track - Sola Polymer
Here are some of the tracks I made this year. Please give feedback!
The first one, called “Penultimate Decade”, is vaguely reminiscent of early 90s trance or techno. The second one, which I call the “Sky Song”, seems to have more of a video game vibe, but I had no particular genre in mind. Almost all instruments used were VSTi plugins!
https://drive.google.com/file/d/1w0JXaOzJOx_jqd54HMHWZmizCjYhCa4g/view?usp=sharing
https://drive.google.com/file/d/1IYS_djPaTqd_r8_uCZRHJ6PGAhFaCIN-/view?usp=sharing
1 post - 1 participant
New Tool (3.3) command_palette
This one is a little experiment for keyboard purists inspired by code editors. Navigate and configure a song using the keyboard. Go to a specific line, beat, set BPM, LPB or length by x amount of beats and more.
Provides a single key-binding in Global / Tools
- Open command palette
It opens up a small prompt where you can type things.
usage- type a letter from the command list
- type some number
- enter to apply
- escape to cancel
- backspace to clear numbers and command
- _ : go to line
- l : set pattern length by beats
- p : set pattern
- s : go to step in sequence
- b : go to beat
- e : set edit step
- t : select track
- i : select instrument
- B : set beats per minute
- L : set lines per beat
- O : set keyboard octave
see the source on gitlab
download from direct link (this zip includes all my other tools as well)
1 post - 1 participant
New Tool (3.3) line_grab
A basic tool to move lines into available empty lines. Similar to Super Nudge but it grabs the whole line including FX columns and jumps over other filled lines, it can also move horizontally.
Provides four key-bindings in Pattern Editor / Tools
- Move line up
- Move line right
- Move line down
- Move line left
see the source on gitlab
download from direct link (this zip includes all my other tools as well)
1 post - 1 participant
Wayland + Renoise, keyboard input not working
Hi all, I’ve happily been running Renoise on Linux for a good while now. It’s been running fine on KDE with X11 , but recently I’ve switched to Wayland (better performance for some multimedia things, not Renoise related).
Since then, keyboard input doesn’t work at all (it’s as if Renoise doesn’t register the key presses at all). Does this sound familiar to anyone, and/or does anyone know of a fix for this?
Cheers!
1 post - 1 participant
Where is everybody?
YO SUPPORT, PLS DELETE MY ACC AND MSGS PLZ OKAY?!
Enough with me.
1 post - 1 participant