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[Bug] the XRNT format (chain) not load the "instr. index" of macro device
@Raul wrote:
R3.2.1 W10. To load a .XRNT file (chain device) with one Doofer that contain a *Instr. Macros, your value index for Instr. is ignored. I should also change it.
The reference line inside the xml format file:
<LinkedInstrument>4</LinkedInstrument>
inside the <InstrumentMacroDevice type="InstrumentMacroDevice">
For example: SMC (Doofer & 2x LFO).xrnt (10.5 KB)
the index value for “Instr.” it should be 4, but it says N/A
This not ocurr with a .XRDP format (single device).
…
A related issue: From the API we do not have access to the parameters of the device that is inside a doofer. For example, it is not possible to change this instrument index value from the API, because the *Instr. Macros device is inside the doofer.
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Participants: 1
[Bug] Sample Properties: Loop controls "active" does not match
@Raul wrote:
R3.2.1 W10. The active status of the two Loop controls should match, inside the Sample Properties panel.
When the sample slot has no buffer, both controls (checkbox and popup) should be active = false:
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Participants: 1
[Suggestions] Play sample from the Start loop & Silence tool
@Raul wrote:
I have two suggestions to improve the sample editor:
- Add the possibility to reproduce the sample from the Star loop. That is, the sample does not play from the beginning (frame 0). Is there no way to do this?
- Insert a tool to add a silence from the cursor. Press a button and a window will appear to configure the “number of samples” to be added for silence.
Posts: 1
Participants: 1
Effect column: write some effect
@Terumi wrote:
Hello people,
By fiddling with the GlobalMidiActions.lua I’m trying to write an offset (Sxx) to the effects column of a track using a knob.
Is this possible?
In the scripting API, in the effectColumn, I cannot see anything relevant.
Thank you!
Posts: 1
Participants: 1
New Max4Live editors
@midierror wrote:
Hi
For you Ableton users, I’ve added two new synth ediors to my gumraod store: DX11 and DX21!
Follow me for updates on what I am creating.
Enjoy,
Chris
Posts: 1
Participants: 1
Why does retriggering change the waveform after the first repeat?
@vkxwz wrote:
I retriggered a mono hihat sample and rendered to a sample, and when I deleted the first retrigger (itteration? whatever) to compare the waveform of the start of the retrigger to the rest of them, I found they are different, as shown in the image below. Does anyone know why this may be?
The first retrigger is the exact same as the original sample being retrigged, but all subsequent ones are different.
Posts: 1
Participants: 1
New (very very alpha stage) Tool (3.2): PushyPushPush - Ableton Push 1 Integration
@cupcake wrote:
Hi all you cool people.
If anybody is stinking rich like me (joke), and has access to a Push 1, perhaps this will be of interest.
I’ve been tapping away a few evenings over the last week, getting the foundations set up for using Push to control Renoise.
So far, it’s working just as a demonstration of the building blocks. Very basic. There are four modes (which do nothing basically):
Sequencer is entered using the Note button
Matrix is entered using Session button
Instrument is entered with Device button
And Track is entered with, drumroll… The Track button!
You can start and stop Renoise from any of the modes, it defaults to restarting the pattern, but holding shift and pressing play will continue from current line.
The play button also reflects the playing status of Renoise.
If you hit the pads they light up red like the rose you gave to your first love.
The sequencer mode will show you the note of the first 8 lines of your pattern, extremely useful i think you’d agree. Leftmost pad is C, and on, etc.
If anybody has any ideas for things they would like to do to Renoise, using a Push to do them with, please chip in and let me know what comes to mind. I am aiming to make it quite functional, but not insane, as i hate having to hold loads of keys to get into modes etc. I just want a nice experience.
The code is horrible. I mean, truly terrible. It’s a shitload of table lookup to get things done. Lots of redundancy, inconsistent naming etc. I’m sure this will change. But basically am trying to write it to be portable, so that i can convert this work into a Reason Remote tool too.
Oh, and it should be able to run with both Ableton and Renoise at the same time. Not yet, but eventually. Cool huh.
The code is all on github here: https://github.com/cupcake99/PushyPushPush
And this is the tool in its current state:
PushyPushPush.xrnx (5.5 KB)
Bye bye.
Posts: 1
Participants: 1
Sample Names in FL Piano Roll
@Trevor wrote:
In this video, Savant gets his sample names into the Piano Roll.
Is this possible with Redux?
Posts: 1
Participants: 1
[Problem] Incomplete API documentation: sample_mappings[]
@Raul wrote:
It seems that all the documentation concerning the sample_mapping[] is incomplete.
Within sample_mapping[] there is another table that does not appear in the documentation, and which refers to the sample index.
For example, to access the note_range
rprint(renoise.song().selected_instrument.sample_mappings[1][1].note_range)
In the documentation it should be something like this, I guess:
-- Note range the mapping is triggered for. renoise.song().instruments[].sample_mappings[].samples[].note_range, _observable --and renoise.song().instruments[].sample_mappings[]:sample().note_range, _observable -> [table with two numbers (0-119, c-4=48)].samples[] maybe? The same with the rest of properties…
Related documentation:Renoise.Song.API.lua
-------------------------------------------------------------------------------- -- renoise.SampleMapping -------------------------------------------------------------------------------- -- General remarks: Sample mappings of sliced samples are read-only: can not be -- modified. See `sample_mappings[].read_only` -------- Properties -- True for sliced instruments. No sample mapping properties are allowed to -- be modified, but can be read. renoise.song().instruments[].sample_mappings[].read_only -> [read-only, boolean] -- Linked sample. renoise.song().instruments[].sample_mappings[].sample -> [renoise.Sample object] -- Mapping's layer (triggered via Note-Ons or Note-Offs?). renoise.song().instruments[].sample_mappings[].layer, _observable -> [enum = renoise.Instrument.LAYER] -- Mappings velocity->volume and key->pitch options. renoise.song().instruments[].sample_mappings[].map_velocity_to_volume, _observable -> [boolean] renoise.song().instruments[].sample_mappings[].map_key_to_pitch, _observable -> [boolean] -- Mappings base-note. Final pitch of the played sample is: -- played_note - mapping.base_note + sample.transpose + sample.finetune renoise.song().instruments[].sample_mappings[].base_note, _observable -> [number (0-119, c-4=48)] -- Note range the mapping is triggered for. renoise.song().instruments[].sample_mappings[].note_range, _observable -> [table with two numbers (0-119, c-4=48)] -- Velocity range the mapping is triggered for. renoise.song().instruments[].sample_mappings[].velocity_range, _observable -> [table with two numbers (0-127)]Am I doing something wrong or is the documentation really incomplete?
Can anyone verify this? Please!
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Participants: 1
Draw automation at highest precision without zooming
@Chrom wrote:
Hi,
I can’t seem to find a way to draw in the graphical automation at the highest resolution without having to zoom. Is that possible to do?
Thanks
Posts: 2
Participants: 2
What Is Up By PanosK
@stoiximan wrote:
Stay with it i think it is worth the time.Just dont up the volume too much there is a nice surprise at 1 minute or so
Posts: 1
Participants: 1
Find to which midi CC a parameter is mapped to
@Chrom wrote:
Hi,
I would like to know if there is a way to find to which midi CC a parameter is mapped to. From the API, I found that:
parameter has a custom MIDI mapping in the current song.
renoise.song().tracks[].devices[].parameters[].is_midi_mapped, _observable
-> [read-only, boolean]
however I did not found a way to find which CC it was…
Thanks
Posts: 1
Participants: 1
Renoise_The audio engine was stopped because it used too much CPU for quite a long time
@Cooltrash wrote:
Hi.
Since 3.2 (I’ve been using since 2010 without problems) Win10
I got this pop message.
The audio engine was stopped because it used too much CPU for quite a long time.
It happen, When I go into Menus of Renoise, search for presets in synths or samplers. When I save a session. When Renoise Auto-Save a session. etc. Very annoying!
I tried to disable the new Time-stretch on two of my instruments without success.
I know i can go in Preference and unchecked the Enable overload prevention but I never had too do that.
Thanks
Posts: 1
Participants: 1
Xrules realtime automation
@Chrom wrote:
Hi all,
I am using Xrules to record realtime automation from on a midi CC. Xrules works as expected except for these small jumps in the envelope:
Why does this happen? Is it expected or can it be fixed somehow?
Thanks a lot
Posts: 2
Participants: 2
EatMe - Fulltime Lover
Weird By PanosK
10% off my hardware for Black Friday! ARPIE, Le Strum & Super Smash Button
@midierror wrote:
Hi
The three products in my Tindie store are available with 10% off until Saturday 30th November.
Synth Person, Renoiser, Sample Maker, MIDI Idiot, Community Music Maker, Film Fan, Sky Watcher, Photo Chap. Making electronic music f...
Use the code midierror1986 at checkout!
Enjoy!
midierror
Posts: 1
Participants: 1
Device panel missing in 3.2.1
@supercomputer60s wrote:
Hi, as shown in the pic i have device panel show/hide button missing. It works in previous Renoise versions for me
Posts: 3
Participants: 2
Bug: Rightmost part not selected with keyboard navigation R3.2.1
@EatMe wrote:
@taktik Oops! I have found it! A bug in Renoise 3.2.1 build 7 nov 2019
When selecting a multi-column channel selection with the keyboard (shift) from left to right
The rightmost part does not get selected.
When I select the previous column, the selection also misses the right part.
I can replicate this bug.
New song…
create multiple columns on channel 2 and 3
navigate to channel 1
press shift - right until you see the selection miss the right part
Posts: 2
Participants: 1
Orca! Midi sequencer
@niNja_pWn wrote:
Hey guys!
Check out this awesome livecoding environment that is amazing to use with Renoise. Its a MIDI sequencer and comes up with some GREAT rhythms. I figured someone would find this usefull
https://100r.co/pages/orca.htmlstrong text
Posts: 1
Participants: 1