Forum
New Halloween Album
Listen to Halloween 2024, an album by HeartBeatHero on #SoundCloud
1 post - 1 participant
Song The Haunted House
Halloween is back
here is a song made a few days ago
in the meantime…
enjoy listening
see you soon
1 post - 1 participant
Parallel processing in Renoise: a short illustrated review
Hello, everyone! Yes, another parallel processing thread.
As you probably know, native parallel processing is somewhat limited in Renoise. Some DAWs implement it with “racks” (such as Ableton Live and Bitwig) or even containers (Reaper). In Renoise, however, a few tricks must be used in order to achieve such thing, the first and most obvious one being the Sampler FX tab - now hang in there.
After a short discussion with some folks in the Facebook group chat (yes, some people still use Facebook), I decided to build a couple example projects to explain how parallel processing can be achieved natively.
My goal with the current thread is to sum up that discussion, serving as a reference for the future - at least until proper “effect racks” are (hopefuly) implemented in Renoise.
Feel free to complement this post with your own thoughts. And devs, check this thread for more ideas.
–
Method #1 - Sends and Returns
parallel processing example #1.xrns (778.6 KB)
Limitation 1: Cannot send signal to previous groups/tracks, only from left to right.
Limitation 2: Requires an extra Return channel for summing/bussing.
Explanation:
- Create a Return channel (I’ll call it Wet).
- Place your desired effect with 100% wet (if possible).
- Place a send in Dry track. Keep the source.
- (Optional) Create another Return track (I’ll call it Sum) to process the Dry+Wet signal together. Place a send on the Return #1 (Wet) AND another on the source track (dry). Mute source on both. Continue processing in Return #2 (Sum).
–
Method #2 - Sampler
parallel processing example #2.xrns (778.7 KB)
Limitation 1: Not compatible with VST plugins, only instruments/samples. You can also render your VST to samples to bypass this limitation.
Explanation:
- Create a new instrument
- Create a FX Chain in the Sampler window (F6)
- Create one “lane” for your dry signal, one lane for your effect (wet), and one for summing. That’s a total of 3 FX chains.
- Place two sends in lane #1 (dry): the first send with “Keep Source” enabled (goes to lane #2) and the second one with “Mute Source” (goes to lane #3).
- Insert the desired effect in lane #2. In this example, we are using a compressor. Insert a send after the effect with “Mute Source”. Route it to lane #3.
a. Lane #3 is going to be the sum of dry + wet signals (lanes 1+2), and your main output. Adjust sends in lane #1.
–
Method #3 - Sampler + Groups [my favorite]
parallel processing example #3.xrns (778.8 KB)
Limitations: Same as Method #2.
Explanation:
This is a variation of Method #2.
- Insert two tracks in the mixer. Name them “Dry” and “Wet”. Group these.
- Create a new instrument.
- Create a FX Chain in the Sampler window (F6).
- Create one “lane” for your dry signal and one lane for your effect (wet). That’s a total of 2 FX chains.
- Place a send with “Keep Source” in lane #1 and send it to lane #2. Keep the second lane empty.
- Route each lane to a separate track (the ones you created in step 1, Dry and Wet).
- Place the desired FX on the “Wet” track that is receiving from Lane #2. If it has a dry/wet control, set it to 100%.
- Adjust the faders to determine the balance between Dry and Wet. In this example, I reduced the Wet track -10db to match the volume with the dry uncompressed signal. Mute the Wet track to bypass the FX. Peak volume stays almost the same, but more ‘body’ is added to the signal.
- Profit.
–
Suggestions? Critique? Notice any problems? Feel free to discuss.
Cheers.
2 posts - 2 participants
How to detect a sample recorder has stopped recording?
hi, how do i make it so that when i stop the sample recorder, i can detect that the sample has been saved, and THEN run a script?
the problem here is that if i use this:
i need to be able to modify the inserted sample. if i don’t use this, i already have a script working that integrates macros + samplefx + modulation mapping, autofade, autoseek, oneshot, loop, beatsync, oversampling, interpolation settings. but i need it to work if creating new samples or if creating to same instrument.
1 post - 1 participant
If you like complex drums and woodwinds
Maybe you will like it First song finished in Renoise, I sampled my alpha base for the drums, the rest is sound designed in Pigments.
Been working on this for 2 or 3 months, I hope it makes sense and tells something.
Thanks for listening !!
1 post - 1 participant
Tracker Trance Channel
I am doing a tracker channel based on an esoteric fusion of Qabbala, Judaism and Sufism, “Nu Fi”.
Nu is actually the native deity for upright script! And this could be a good base for tracker trance.
I am a bit short on artists though (and many older are dead…) Any tracks / advice?
Nu Fi.
1 post - 1 participant
Linux: no Waves VST3 plugins in v3.4.4 due to scanning bug
TLDR: a bug in VST3 scanning on Linux causes Waves plugins not to load. The actual VST3 .so name is being truncated at the first ‘.’ instead of the last one. A scan inside “WaveShell1-VST3 15.0_x64.vst3” causes it to look for “WaveShell1-VST3 15.so” which doesn’t exist - it should be looking for “WaveShell1-VST3 15.0_x64.so”. It is missing the “.0_x64” in the middle.
Description
(Relevant log file details at end.)
Waves Windows VST3 plugins do not appear at all in Renoise on Linux, due to the files not being scanned correctly. As the log files show, this appears to be due to a filename truncation bug, causing it to search for a non-existent file (and hence, dlopen fails when attempting to load the non-existent .so files).
VST3 plugins from other vendors load fine (both native Linux and Windows VSTs via WINE/yabridge), suggesting this isn’t a problem with Renoise settings.
Waves VST2 plugins do load on Linux in Renoise, so this seems to be VST3 specific.
The Waves VST3 plugins do load in Reaper 7.22 with the same yabridge, suggesting this is a Renoise bug rather than a WINE or yabridge issue.
Steps To Reproduce
- Install a Linux distro (I’m on elementaryOS 7.1)
- Install WINE (I’m on v9.18 WINE-Staging for Ubuntu/Debian)
- Install yabridge (I’m on v5.1.0)
- Install Powershell-Wrapper For Wine so Waves Central will work
- Install Waves Central via WINE and install some VST3 plugins (eg Curves Equator, which is v15 / VST3 only)
- Run the yabridge sync to create Linux stub .so VST3 files: ~/.local/share/yabridge/yabridgectl sync
- Run Renoise (I’m on v3.4.4)
- Despair, where are all my VST3 Waves plugins, cry
Expected Results
All the VST3 Waves plugins I own should be listed in the bottom-left plugins directory
Actual Results
No VST3 Waves plugins are listed.
Logs
Vst3Plugs: Instantiating: /home/myusername/.vst3/yabridge/WaveShell1-VST3 15.0_x64.vst3…
Vst3Plugs: Failed to load module: dlopen failed.
/home/myusername/.vst3/yabridge/WaveShell1-VST3 15.0_x64.vst3/Contents/x86_64-linux/WaveShell1-VST3 15.so: cannot open shared object file: No such file or directory
Vst3Plugs: Instantiating: /home/myusername/.vst3/yabridge/WaveShell1-VST3 15.2_x64.vst3…
Vst3Plugs: Failed to load module: dlopen failed.
/home/myusername/.vst3/yabridge/WaveShell1-VST3 15.2_x64.vst3/Contents/x86_64-linux/WaveShell1-VST3 15.so: cannot open shared object file: No such file or directory
1 post - 1 participant
Can Macro Knob values be input to pattern editor effect columns?
i’m wondering how to set up macro knob values so that they are in the pattern editor effect columns? i tried right-clicking on a macro knob but it did not do anything.
1 post - 1 participant
How to cut sample buffer?
hi, i would like to cut from the beginning of a samplebuffer to the middle of the samplebuffer.
how is this done, please?
i’d like to retain, only the second half of the samplebuffer
1 post - 1 participant
JACK backend: override default output connection
I’m on Arch using Pipewire, and while the default behavior of the JACK backend works well for the general case, being able to set a node name/id for it to try to connect to on startup would be a huge QoL feature for my setup.
I use EasyEffects as a DSP for my Framework’s speakers, and while EE itself has no functionality for automatically picking up and redirecting JACK clients as it does for PulseAudio ones, manually changing the connections after launch with qpwgraph gives not only the benefit of speaker EQ correction, but also automatically following headphone plug/unplug with little to no appreciable additional latency. Being able to set up Renoise to connect to the EasyEffects sink instead of the nominal “default” would sand off a proverbial rough patch in my use case.
1 post - 1 participant
Very first song
Hi I am brand new to Renoise and music production and this is my very first attempt at a song - very weird and silly, but we all start somewhere right?
1 post - 1 participant
Linux: PlugdataFX VST3 crashes when getting copied
I got plugdata for Ubuntu from here:
https://software.opensuse.org//download.html?project=home%3Aplugdata&package=plugdata
When copying the plugdataFX plugin (select with middle mouse key and Ctrl+C) Renoise crashes with these log messages:
Vst3Plugs: Instantiating: /usr/lib/vst3/plugdata-fx.vst3... CrashLog: Caught signal: SIGSEGV (11) ... CrashLog: /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x73e8cb445320] CrashLog: /usr/lib/vst3/plugdata-fx.vst3/Contents/x86_64-linux/plugdata-fx.so(+0x7ac55b) [0x73e843dac55b] CrashLog: /usr/lib/vst3/plugdata-fx.vst3/Contents/x86_64-linux/plugdata-fx.so(+0x6d8409) [0x73e843cd8409] CrashLog: /usr/lib/vst3/plugdata-fx.vst3/Contents/x86_64-linux/plugdata-fx.so(+0x3f983b) [0x73e8439f983b] CrashLog: /usr/lib/vst3/plugdata-fx.vst3/Contents/x86_64-linux/plugdata-fx.so(+0x3f34a3) [0x73e8439f34a3] CrashLog: /usr/lib/vst3/plugdata-fx.vst3/Contents/x86_64-linux/plugdata-fx.so(+0x20d628) [0x73e84380d628] CrashLog: /usr/lib/vst3/plugdata-fx.vst3/Contents/x86_64-linux/plugdata-fx.so(+0x42ad25) [0x73e843a2ad25] CrashLog: /lib/x86_64-linux-gnu/libc.so.6(+0x9ca94) [0x73e8cb49ca94] CrashLog: /lib/x86_64-linux-gnu/libc.so.6(+0x129c3c) [0x73e8cb529c3c] CrashLog: [(nil)] CrashLog: [0x333233326666223d]1 post - 1 participant
This guy just creates a complete DAW in BASIC on a C64. In 30 Minutes
All in the subject. This is true magic.
Making 8-bit Music From Scratch at the Commodore 64 BASIC Prompt
1 post - 1 participant
J.L.P - 88 Keys
My first song I made with Renoise as the sequencer:
Jussi Lind Plays - 88 Keys (I Love Piano) - [ MELODIC TRANCE ]
1 post - 1 participant
Renoise tutoring
Does anyone know anyone who offers tutoring with renoise? I have been using the user guide/ tutorials and played around and made a few demos/ songs but I would really like a couple of sessions with someone who uses renoise (for breakcore) to help me get over some things I can’t seem to work out alone. Based in London (face to face preferred)
1 post - 1 participant
Renoisers, how old are you?
Making samples sound normal
Please help - I am very new to renoise and music production and I am trying to add a song into renoise to either play large sections of it (or chop it into bits) but it always sounds weird (too fast/ too slow) how do you make it the right speed/ play normally? I have used ablton in the past briefly and you can just warp it. Are there any videos on this as I couldn’t find one
2 posts - 2 participants
Tooltips get stuck on macOS
Hiding Renoise with Cmd-h while a tooltip is visible causes that tooltip to stick on the screen until Renoise is quit. Fun screenshot:
Tested under macOS 15 with Renoise 3.4.4.
1 post - 1 participant